Project Malmo is a platform for Artificial Intelligence experimentation and research built on top of Minecraft. We aim to inspire a new generation of research into challenging new problems presented by this unique environment. --- For installation instructions, scroll down to *Getting Started* below, or visit the project page for more information:
created at May 17, 2016, 2:58 p.m.
Public repository for the IEEE CIG text adventurer competition.
created at April 22, 2016, 6:32 p.m.
A curated list of awesome technologies related to Anime, Comic and Games
created at April 6, 2016, 2:42 p.m.
Video game review datasets scraped from the Steam website (http://store.steampowered.com/). Data includes review text, number of hours that the reviewer played the game, number of friends, groups, etc.
created at Oct. 26, 2015, 4:20 a.m.
A collection of free software and free culture resources for making amazing games. (mirror)
created at Aug. 20, 2015, 8:09 p.m.
Reinforcement Learning environments based on the 1993 game Doom
created at June 26, 2015, 6:38 p.m.
A simple and highly efficient RTS-game-inspired environment for reinforcement learning
created at March 12, 2015, 6:16 p.m.
Holds extracted data for the game Brave Frontier (Global/JP/KR/EU)
created at Aug. 20, 2014, 11:38 a.m.
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
created at July 31, 2014, 9:56 p.m.
Traditional roguelike game with pixel-art graphics and simple interface
created at July 26, 2014, 5:34 p.m.
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
created at June 3, 2011, 3:33 p.m.
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
created at July 6, 2010, 6:49 p.m.