Augmented text display system for libGDX, based on typing-label
updated at May 19, 2024, 1:06 a.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
updated at May 18, 2024, 6:35 p.m.
Advanced 3D audio features for libGDX desktop users.
updated at May 18, 2024, 6:31 p.m.
A continuation of the popular Artemis ECS framework
updated at May 18, 2024, 4:24 p.m.
Create skins for LibGDX scene2d.ui with a graphical interface.
updated at May 18, 2024, 10:34 a.m.
A simple way to pack and manage texture atlases for libGDX game framework.
updated at May 18, 2024, 10:25 a.m.
A 3D world/level editor built with Java, Kotlin & libGDX.
updated at May 17, 2024, 7:30 p.m.
jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.
updated at May 17, 2024, 10:42 a.m.
Controller Utilities for libGDX
updated at May 16, 2024, 3:33 p.m.
A libGDX cross platform game controllers extension
updated at May 16, 2024, 3:32 p.m.
A screen manager for libgdx with support for transitions.
updated at May 16, 2024, 3:29 p.m.
A libGDX Label that appears as if it was being typed in real time.
updated at May 16, 2024, 3:27 p.m.
A library for libGDX that draws simple shapes using a batch.
updated at May 16, 2024, 3:26 p.m.
Java Agent for debugging common libgdx related issues.
updated at May 16, 2024, 8:46 a.m.