A Curated List of Multiplayer Game Network Programming Resources
created at Jan. 24, 2018, 9:05 a.m.
A continuation of the popular Artemis ECS framework
created at Oct. 22, 2012, 8:09 a.m.
A simple way to pack and manage texture atlases for libGDX game framework.
created at Aug. 16, 2016, 1:33 p.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
created at July 17, 2020, 2:25 p.m.
A thin Java wrapper to access the Steamworks API
created at Aug. 16, 2014, 5:57 p.m.
A modern setup tool for libGDX Gradle projects
created at May 27, 2019, 2:36 a.m.
Create skins for LibGDX scene2d.ui with a graphical interface.
created at May 31, 2016, 5:28 p.m.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
created at Jan. 26, 2015, 8:32 p.m.
A library for libGDX that draws simple shapes using a batch.
created at Aug. 8, 2019, 11:33 a.m.
jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.
created at June 2, 2019, 9:24 p.m.