Augmented text display system for libGDX, based on typing-label
updated at Nov. 17, 2024, 5:17 a.m.
A Curated List of Multiplayer Game Network Programming Resources
updated at Nov. 17, 2024, 4:38 a.m.
A simple way to pack and manage texture atlases for libGDX game framework.
updated at Nov. 17, 2024, 2:04 a.m.
Create skins for LibGDX scene2d.ui with a graphical interface.
updated at Nov. 16, 2024, 11 a.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
updated at Nov. 15, 2024, 7:06 p.m.
A libGDX mechanism to manipulate colors in powerful ways
updated at Nov. 14, 2024, 5:20 a.m.
A modern setup tool for libGDX Gradle projects
updated at Nov. 14, 2024, 3:34 a.m.
Java wrapper for SDL and LibGDX controller API
updated at Nov. 13, 2024, 10:10 p.m.
Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX
updated at Nov. 11, 2024, 9:45 a.m.
A library for libGDX that draws simple shapes using a batch.
updated at Nov. 11, 2024, 1:24 a.m.
A thin Java wrapper to access the Steamworks API
updated at Nov. 10, 2024, 4:18 p.m.
jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.
updated at Nov. 9, 2024, 8:56 a.m.