jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.
updated at May 17, 2024, 10:42 a.m.
A 3D world/level editor built with Java, Kotlin & libGDX.
updated at May 17, 2024, 7:30 p.m.
A simple way to pack and manage texture atlases for libGDX game framework.
updated at May 18, 2024, 10:25 a.m.
Create skins for LibGDX scene2d.ui with a graphical interface.
updated at May 18, 2024, 10:34 a.m.
A continuation of the popular Artemis ECS framework
updated at May 18, 2024, 4:24 p.m.
Advanced 3D audio features for libGDX desktop users.
updated at May 18, 2024, 6:31 p.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
updated at May 18, 2024, 6:35 p.m.
A Curated List of Multiplayer Game Network Programming Resources
updated at May 18, 2024, 9:54 p.m.
Augmented text display system for libGDX, based on typing-label
updated at May 19, 2024, 1:06 a.m.