A Curated List of Multiplayer Game Network Programming Resources
updated at May 5, 2024, 9:26 a.m.
A continuation of the popular Artemis ECS framework
updated at May 5, 2024, 7:16 a.m.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
updated at May 5, 2024, 7:14 a.m.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
updated at May 5, 2024, 7:13 a.m.
Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX
updated at May 5, 2024, 4:06 a.m.
A modern setup tool for libGDX Gradle projects
updated at May 5, 2024, 1:04 a.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
updated at May 4, 2024, 7:44 p.m.
Augmented text display system for libGDX, based on typing-label
updated at May 4, 2024, 10:56 a.m.
Advanced 3D audio features for libGDX desktop users.
updated at May 4, 2024, 12:32 a.m.
A 3D world/level editor built with Java, Kotlin & libGDX.
updated at May 2, 2024, 10:29 p.m.
A thin Java wrapper to access the Steamworks API
updated at April 28, 2024, 6:52 p.m.
A template for libraries that work with libGDX and Gradle 8.x (or 7.x)
updated at April 27, 2024, 8:25 p.m.