A fast and flexible c++ template class for tree data structures
updated at April 2, 2024, 1:47 a.m.
A task scheduling framework designed for the needs of game developers.
updated at April 22, 2024, 4:13 p.m.
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
updated at April 29, 2024, 1:12 a.m.
A small self-contained alternative to readline and libedit that supports UTF-8 and Windows and is BSD licensed.
updated at April 30, 2024, 5:57 a.m.
A GPU (CUDA) based Artificial Neural Network library
updated at May 1, 2024, 6:15 p.m.
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
updated at May 6, 2024, 8:53 a.m.
a tool to count accesses to member variables in c++ programs
updated at May 6, 2024, 11:04 a.m.