RakNet is a cross platform, open source, C++ networking engine for game programmers.
created at June 5, 2014, 12:25 a.m.
An Open Source Implementation of the Actor Model in C++
created at March 4, 2011, 2:59 p.m.
A date and time library based on the C++11/14/17 <chrono> header
created at July 18, 2015, 2:34 a.m.
Simple Binary Encoding (SBE) - High Performance Message Codec
created at Sept. 3, 2013, 9:13 a.m.
Multi-format archive and compression library
created at Jan. 19, 2012, 6:16 p.m.