zstd by facebook

Zstandard - Fast real-time compression algorithm

updated at May 12, 2024, 7:01 a.m.

C

407 -1

22,493 +42

2,003 +2

GitHub
uncrustify by uncrustify

Code beautifier

updated at May 12, 2024, 7:05 a.m.

C++

73 +0

2,802 -1

565 +0

GitHub
PcapPlusPlus by seladb

PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP and PF_RING.

updated at May 12, 2024, 7:06 a.m.

C++

95 +0

2,583 +2

632 +1

GitHub
JoltPhysics by jrouwe

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

updated at May 12, 2024, 7:09 a.m.

C++

67 +3

5,636 +25

353 +3

GitHub
o3de by o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

updated at May 12, 2024, 7:12 a.m.

C++

141 +1

7,397 +17

2,137 +3

GitHub
cgal by CGAL

The public CGAL repository, see the README below

updated at May 12, 2024, 7:15 a.m.

C++

166 +0

4,574 +11

1,328 +2

GitHub
PGM-index by gvinciguerra

🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes

updated at May 12, 2024, 7:16 a.m.

C++

31 +0

762 +3

88 +0

GitHub
bullet3 by bulletphysics

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

updated at May 12, 2024, 7:18 a.m.

C++

405 +0

11,980 +30

2,833 +2

GitHub
websocketpp by zaphoyd

C++ websocket client/server library

updated at May 12, 2024, 7:22 a.m.

C++

314 +0

6,775 +19

1,925 +4

GitHub
benchmark by google

A microbenchmark support library

updated at May 12, 2024, 7:24 a.m.

C++

205 +0

8,441 +16

1,556 +0

GitHub
godot by godotengine

Godot Engine – Multi-platform 2D and 3D game engine

updated at May 12, 2024, 7:25 a.m.

C++

1,508 -2

84,323 +326

18,440 +103

GitHub
fmt by fmtlib

A modern formatting library

updated at May 12, 2024, 7:27 a.m.

C++

320 +1

19,437 +49

2,371 +5

GitHub
oatpp by oatpp

🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.

updated at May 12, 2024, 7:28 a.m.

C++

136 +0

7,475 +19

1,270 +7

GitHub
Kratos by KratosMultiphysics

Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.

updated at May 12, 2024, 7:32 a.m.

C++

55 +0

967 +2

232 +0

GitHub
box2d by erincatto

Box2D is a 2D physics engine for games

updated at May 12, 2024, 7:38 a.m.

C++

260 -1

7,311 +10

1,449 +2

GitHub
libpcap by the-tcpdump-group

the LIBpcap interface to various kernel packet capture mechanism

updated at May 12, 2024, 7:39 a.m.

C

129 +0

2,533 +9

817 +2

GitHub
c by ryanmjacobs

Compile and execute C "scripts" in one go!

updated at May 12, 2024, 7:41 a.m.

Shell

85 +0

2,074 +1

178 +0

GitHub
ice by zeroc-ice

All-in-one solution for creating networked applications with RPC, pub/sub, server deployment, and more.

updated at May 12, 2024, 7:41 a.m.

C++

183 +0

1,977 +0

590 +1

GitHub
libuv by libuv

Cross-platform asynchronous I/O

updated at May 12, 2024, 7:47 a.m.

C

724 +1

23,329 +45

3,514 +2

GitHub
abseil-cpp by abseil

Abseil Common Libraries (C++)

updated at May 12, 2024, 7:53 a.m.

C++

588 +1

14,019 +32

2,467 +10

GitHub