Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
updated at May 12, 2024, 7:32 a.m.
Godot Engine – Multi-platform 2D and 3D game engine
updated at May 12, 2024, 7:25 a.m.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
updated at May 12, 2024, 7:18 a.m.
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
updated at May 12, 2024, 7:16 a.m.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
updated at May 12, 2024, 7:09 a.m.
PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP and PF_RING.
updated at May 12, 2024, 7:06 a.m.
an efficient feature complete C++ bittorrent implementation
updated at May 12, 2024, 6:52 a.m.