nakama by heroiclabs

Distributed server for social and realtime games and apps.

created at Jan. 13, 2017, 5:15 p.m.

Go

204 -2

8,430 +34

1,044 +0

GitHub
entt by skypjack

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

created at March 27, 2017, 1:15 p.m.

C++

177 +0

9,575 +29

842 +2

GitHub
VelcroPhysics by Genbox

High performance 2D collision detection system with realistic physics responses.

created at March 31, 2017, 8:58 p.m.

C#

54 +0

662 +1

111 +0

GitHub
PixelVision8 by PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

created at April 1, 2017, 12:25 p.m.

C#

52 +0

1,613 +3

98 +0

GitHub
Barotrauma by FakeFishGames

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

created at June 4, 2017, 8:45 a.m.

C#

39 +0

1,624 +3

393 +2

GitHub
flame by flame-engine

A Flutter based game engine.

created at Oct. 22, 2017, 3:01 a.m.

Dart

126 +0

8,871 +19

870 -1

GitHub
boardgame.io by boardgameio

State Management and Multiplayer Networking for Turn-Based Games

created at Nov. 21, 2017, 11:47 p.m.

TypeScript

144 +0

9,891 -1

702 +0

GitHub
OpenTTD by OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

created at April 6, 2018, 6:06 p.m.

C++

109 +2

6,001 +24

839 +6

GitHub
pyxel by kitao

A retro game engine for Python

created at June 10, 2018, 4:58 a.m.

Rust

230 +1

13,284 +27

809 +0

GitHub
material-maker by RodZill4

A procedural textures authoring and 3D model painting tool based on the Godot game engine

created at July 22, 2018, 3:08 p.m.

GDScript

63 +0

3,225 +23

212 +4

GitHub
juno by digitsensitive

Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

created at Sept. 1, 2018, 3:37 p.m.

TypeScript

3 +0

20 +0

2 +0

GitHub
tilesplit by morganholly

CLI tilesheet splitter in Py3

created at Jan. 15, 2019, 6:41 p.m.

Python

0 +0

3 +0

0 +0

GitHub
astera by tek256

A C99 Cross Platform 2D Game Library

created at April 26, 2019, 4:53 p.m.

C

8 +0

280 +0

9 +0

GitHub
Glide by cocoatoucher

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

created at May 5, 2019, 10:34 a.m.

Swift

20 +0

484 +0

42 +0

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

401 +0

17,165 +30

1,331 +1

GitHub
axmol by axys1

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)

created at Nov. 23, 2019, 2:08 p.m.

C++

29 +0

695 +10

176 +1

GitHub
matcaps by nidorx

Huge library of matcap PNG textures organized by color

created at Nov. 24, 2019, 7:19 p.m.

JavaScript

41 +0

2,431 +10

223 +0

GitHub
Nuklear by Immediate-Mode-UI

A single-header ANSI C immediate mode cross-platform GUI library

created at Nov. 26, 2019, 9:21 a.m.

C

124 +0

8,679 +32

518 +3

GitHub
ecs-lib by nidorx

Tiny and easy to use ECS (Entity Component System) library for game programming

created at Dec. 10, 2019, 1:19 a.m.

TypeScript

9 +0

189 +0

11 +0

GitHub
macroquad by not-fl3

Cross-platform game engine in Rust.

created at Jan. 8, 2020, 7:01 p.m.

Rust

30 +0

2,915 +20

284 -1

GitHub