juno by rxi

Framework for making 2D games with chunky pixels in Lua

created at April 28, 2015, 8:58 p.m.

C

21 +0

162 +0

14 -1

GitHub
ChipmunkSharp by netonjm

Advanced physics engine library based on Chipmunk in C#

created at July 1, 2014, 4:35 a.m.

C#

15 +0

80 +0

9 +0

GitHub
jitterphysics by mattleibow

A cross-platform, realtime physics engine for all .NET apps.

created at Dec. 3, 2015, 7:55 a.m.

Unknown languages

3 +0

45 +1

8 +0

GitHub
EzSpriteSheet by z64me

A free and open source sprite sheet creator

created at Jan. 23, 2022, 4:19 a.m.

C

1 +0

44 +0

4 +0

GitHub
Lums by Lums-proj

A flexible and powerful game making library

created at April 27, 2014, 11:10 p.m.

C

4 +0

28 +0

4 +0

GitHub
juno by digitsensitive

Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

created at Sept. 1, 2018, 3:37 p.m.

TypeScript

3 +0

23 +0

2 +0

GitHub
MINX by GearChicken

A graphics and input wrapper library for C++

created at July 15, 2013, 1:14 a.m.

C++

4 +0

14 +0

6 +0

GitHub
asimov-ts by pedrozaalex

A game engine for the web using TypeScript.

created at Feb. 15, 2023, 7:42 a.m.

TypeScript

2 +0

11 +0

1 +0

GitHub
6502_test_executor by AsaiYusuke

A cross-platform unit testing tool for MOS 6502 assembly

created at Feb. 28, 2022, 5:46 p.m.

C++

3 +0

9 +0

0 +0

GitHub
tilesplit by morganholly

CLI tilesheet splitter in Py3

created at Jan. 15, 2019, 6:41 p.m.

Python

0 +0

3 +0

0 +0

GitHub