OpenRA by OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

created at Oct. 4, 2010, 7:38 a.m.

C#

382 +0

14,190 +20

2,623 +3

GitHub
DOOM by id-Software

DOOM Open Source Release

created at Jan. 31, 2012, 9:28 p.m.

C++

414 +0

12,819 +38

2,137 +6

GitHub
game-programmer by miloyip

A Study Path for Game Programmer

created at Dec. 6, 2016, 6:26 a.m.

Python

802 -2

17,254 +23

2,024 +0

GitHub
bgfx by bkaradzic

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

created at April 4, 2012, 3:39 a.m.

C++

481 +0

14,361 +34

1,898 +3

GitHub
Quake-III-Arena by id-Software

Quake III Arena GPL Source Release

created at Jan. 31, 2012, 7:39 p.m.

C

325 -1

6,866 +9

1,851 -2

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

400 +0

17,118 +39

1,330 +2

GitHub
nakama by heroiclabs

Distributed server for social and realtime games and apps.

created at Jan. 13, 2017, 5:15 p.m.

Go

206 -1

8,367 +18

1,045 +2

GitHub
flame by flame-engine

A Flutter based game engine.

created at Oct. 22, 2017, 3:01 a.m.

Dart

125 -1

8,826 +9

869 +2

GitHub
Quake by id-Software

Quake GPL Source Release

created at Jan. 31, 2012, 8:30 p.m.

C

229 +0

4,594 +12

862 +5

GitHub
entt by skypjack

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

created at March 27, 2017, 1:15 p.m.

C++

177 +0

9,527 +34

838 +4

GitHub
OpenTTD by OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

created at April 6, 2018, 6:06 p.m.

C++

107 +1

5,965 +15

830 +2

GitHub
pyxel by kitao

A retro game engine for Python

created at June 10, 2018, 4:58 a.m.

Rust

229 +1

13,235 +36

803 +1

GitHub
boardgame.io by boardgameio

State Management and Multiplayer Networking for Turn-Based Games

created at Nov. 21, 2017, 11:47 p.m.

TypeScript

144 -1

9,886 +5

703 +0

GitHub
Rajawali by Rajawali

Android OpenGL ES 2.0/3.0 Engine

created at July 7, 2011, 10:29 a.m.

Java

182 +0

2,322 +4

696 +0

GitHub
DOOM-3 by id-Software

Doom 3 GPL source release

created at Feb. 1, 2012, 2:52 a.m.

C++

209 +0

2,939 +6

677 +1

GitHub
Prince-of-Persia-Apple-II by jmechner

A running-jumping-swordfighting game I made on the Apple II from 1985-89

created at April 16, 2012, 11:40 p.m.

Assembly

240 -1

6,372 +6

668 +1

GitHub
Quake-2 by id-Software

Quake 2 GPL Source Release

created at Jan. 31, 2012, 7:55 p.m.

C

136 +0

2,687 +7

656 +3

GitHub
VVVVVV by TerryCavanagh

The source code to VVVVVV! http://thelettervsixtim.es/

created at Oct. 16, 2015, 6:17 p.m.

ActionScript

73 +0

6,844 +11

547 +1

GitHub
FXGL by AlmasB

Java / JavaFX / Kotlin Game Library (Engine)

created at March 23, 2015, 9:55 p.m.

Java

103 +0

4,181 +10

536 +2

GitHub
Nuklear by Immediate-Mode-UI

A single-header ANSI C immediate mode cross-platform GUI library

created at Nov. 26, 2019, 9:21 a.m.

C

123 +0

8,613 +38

515 +2

GitHub