ChipmunkSharp by netonjm

Advanced physics engine library based on Chipmunk in C#

created at July 1, 2014, 4:35 a.m.

C#

15 +0

75 +0

9 +0

GitHub
Foster by FosterFramework

A small C# game framework

created at Aug. 19, 2023, 8:13 p.m.

C#

10 +0

355 +2

31 +2

GitHub
DEM.Net by dem-net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

created at Jan. 9, 2017, 10:29 p.m.

C#

20 +0

285 +0

56 +0

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

created at March 14, 2023, 4:52 a.m.

C#

10 +0

413 +2

60 +0

GitHub
PixelVision8 by PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

created at April 1, 2017, 12:25 p.m.

C#

52 +0

1,613 +3

98 +0

GitHub
Fluent-Behaviour-Tree by ashleydavis

C# behaviour tree library with a fluent API

created at Oct. 16, 2015, 2:27 a.m.

C#

31 +0

377 +0

105 +1

GitHub
VelcroPhysics by Genbox

High performance 2D collision detection system with realistic physics responses.

created at March 31, 2017, 8:58 p.m.

C#

54 +0

662 +1

111 +0

GitHub
Barotrauma by FakeFishGames

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

created at June 4, 2017, 8:45 a.m.

C#

39 +0

1,624 +3

393 +2

GitHub
OpenRA by OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

created at Oct. 4, 2010, 7:38 a.m.

C#

383 +1

14,220 +13

2,626 +1

GitHub