ChipmunkSharp by netonjm

Advanced physics engine library based on Chipmunk in C#

updated at Sept. 15, 2024, 3:21 p.m.

C#

15 +0

80 +0

9 +0

GitHub
Foster by FosterFramework

A small C# game framework

updated at Nov. 10, 2024, 2:39 a.m.

C#

13 +0

451 +1

37 +0

GitHub
Fluent-Behaviour-Tree by ashleydavis

C# behaviour tree library with a fluent API

updated at Nov. 12, 2024, 8:26 a.m.

C#

31 +0

388 +1

110 +0

GitHub
PixelVision8 by PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

updated at Nov. 13, 2024, 12:33 a.m.

C#

52 +0

1,648 +1

102 +3

GitHub
VelcroPhysics by Genbox

High performance 2D collision detection system with realistic physics responses.

updated at Nov. 13, 2024, 2:59 p.m.

C#

54 +0

669 +1

114 +0

GitHub
DEM.Net by dem-net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

updated at Nov. 14, 2024, 1:12 p.m.

C#

20 +0

305 -1

56 +0

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

updated at Nov. 14, 2024, 2:54 p.m.

C#

12 +0

563 +6

72 +0

GitHub
FamiStudio by BleuBleu

FamiStudio NES Music Editor

updated at Nov. 16, 2024, 7:31 p.m.

C#

34 +0

1,611 +2

102 +0

GitHub
OpenRA by OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

updated at Nov. 17, 2024, 8:34 a.m.

C#

380 +0

14,753 +15

2,688 +1

GitHub
Barotrauma by FakeFishGames

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

updated at Nov. 17, 2024, 4:58 p.m.

C#

37 +0

1,761 +6

406 +0

GitHub