Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
created at April 1, 2017, 12:25 p.m.
iio Engine: A JavaScript game engine for HTML5 Canvas
created at April 10, 2013, 3:55 a.m.
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
created at Oct. 18, 2014, 4:14 p.m.
Classic point and click adventure game engine and editor
created at April 21, 2014, 2:44 p.m.
A free and open 3D game engine written in D.
created at Jan. 11, 2014, 6 p.m.
High efficient and fast 2D bin packing tool
created at May 8, 2012, 8:37 a.m.
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
created at May 5, 2019, 10:34 a.m.
Node base VFX editor for pixel art.
created at Jan. 13, 2022, 4:26 a.m.
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
created at Aug. 3, 2020, 9:16 a.m.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
created at Feb. 22, 2023, 3:11 p.m.
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
created at June 16, 2020, 10:08 p.m.