PixelVision8 by PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

created at April 1, 2017, 12:25 p.m.

C#

52 +0

1,648 +1

102 +3

GitHub
blitz3d by blitz-research

None

created at Jan. 30, 2014, 7:05 p.m.

HTML

33 +0

253 +0

86 +0

GitHub
iioEngine by sbiermanlytle

iio Engine: A JavaScript game engine for HTML5 Canvas

created at April 10, 2013, 3:55 a.m.

JavaScript

40 +0

455 +0

81 +0

GitHub
game-engine-2d by Planimeter

Planimeter Game Engine 2D - LÖVE-based game engine for Lua

created at Oct. 18, 2014, 4:14 p.m.

Lua

36 +0

737 +0

73 -1

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

created at March 14, 2023, 4:52 a.m.

C#

12 +0

563 +6

72 +0

GitHub
bladecoder-adventure-engine by bladecoder

Classic point and click adventure game engine and editor

created at April 21, 2014, 2:44 p.m.

Java

46 +0

602 +1

66 +0

GitHub
Dash by Circular-Studios

A free and open 3D game engine written in D.

created at Jan. 11, 2014, 6 p.m.

D

48 +0

421 +0

63 +0

GitHub
DEM.Net by dem-net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

created at Jan. 9, 2017, 10:29 p.m.

C#

20 +0

305 -1

56 +0

GitHub
ObEngine by ObEngine

2D Game Engine with Lua Scripting made on top of SFML !

created at March 29, 2016, 9:06 p.m.

C++

30 +0

810 +1

53 +0

GitHub
Cheetah-Texture-Packer by scriptum

High efficient and fast 2D bin packing tool

created at May 8, 2012, 8:37 a.m.

C++

32 +0

238 +1

50 +1

GitHub
Glide by cocoatoucher

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

created at May 5, 2019, 10:34 a.m.

Swift

20 +0

494 +1

43 +0

GitHub
Foster by FosterFramework

A small C# game framework

created at Aug. 19, 2023, 8:13 p.m.

C#

13 +0

451 +1

37 +0

GitHub
Pixel-Composer by Ttanasart-pt

Node base VFX editor for pixel art.

created at Jan. 13, 2022, 4:26 a.m.

Game Maker Language

12 +0

745 +5

32 +0

GitHub
engi by ajhager

A multi-platform 2D game library for Go.

created at May 5, 2013, 12:25 a.m.

Go

29 +0

395 +0

27 +0

GitHub
Dn-FamiTracker by Dn-Programming-Core-Management

modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)

created at Aug. 3, 2020, 9:16 a.m.

C

16 +0

387 +4

23 +0

GitHub
jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

267 +2

19 +0

GitHub
RGFW by ColleagueRiley

A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.

created at Feb. 22, 2023, 3:11 p.m.

C

9 +1

347 +44

16 +0

GitHub
juno by rxi

Framework for making 2D games with chunky pixels in Lua

created at April 28, 2015, 8:58 p.m.

C

21 +0

162 +0

14 -1

GitHub
screen-13 by attackgoat

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

created at June 16, 2020, 10:08 p.m.

Rust

9 +0

265 +4

13 +0

GitHub
ecs-lib by nidorx

Tiny and easy to use ECS (Entity Component System) library for game programming

created at Dec. 10, 2019, 1:19 a.m.

TypeScript

9 +0

195 +1

11 +0

GitHub