Foster by FosterFramework

A small C# game framework

created at Aug. 19, 2023, 8:13 p.m.

C#

13 +0

451 +1

37 +0

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

created at March 14, 2023, 4:52 a.m.

C#

12 +0

563 +6

72 +0

GitHub
RGFW by ColleagueRiley

A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.

created at Feb. 22, 2023, 3:11 p.m.

C

9 +1

347 +44

16 +0

GitHub
asimov-ts by pedrozaalex

A game engine for the web using TypeScript.

created at Feb. 15, 2023, 7:42 a.m.

TypeScript

2 +0

11 +0

1 +0

GitHub
6502_test_executor by AsaiYusuke

A cross-platform unit testing tool for MOS 6502 assembly

created at Feb. 28, 2022, 5:46 p.m.

C++

3 +0

9 +0

0 +0

GitHub
EzSpriteSheet by z64me

A free and open source sprite sheet creator

created at Jan. 23, 2022, 4:19 a.m.

C

1 +0

44 +0

4 +0

GitHub
Pixel-Composer by Ttanasart-pt

Node base VFX editor for pixel art.

created at Jan. 13, 2022, 4:26 a.m.

Game Maker Language

12 +0

745 +5

32 +0

GitHub
Dn-FamiTracker by Dn-Programming-Core-Management

modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)

created at Aug. 3, 2020, 9:16 a.m.

C

16 +0

387 +4

23 +0

GitHub
screen-13 by attackgoat

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

created at June 16, 2020, 10:08 p.m.

Rust

9 +0

265 +4

13 +0

GitHub
macroquad by not-fl3

Cross-platform game engine in Rust.

created at Jan. 8, 2020, 7:01 p.m.

Rust

35 +0

3,372 +16

323 +0

GitHub
ecs-lib by nidorx

Tiny and easy to use ECS (Entity Component System) library for game programming

created at Dec. 10, 2019, 1:19 a.m.

TypeScript

9 +0

195 +1

11 +0

GitHub
Nuklear by Immediate-Mode-UI

A single-header ANSI C immediate mode cross-platform GUI library

created at Nov. 26, 2019, 9:21 a.m.

C

134 -1

9,302 +22

565 +2

GitHub
matcaps by nidorx

Huge library of matcap PNG textures organized by color

created at Nov. 24, 2019, 7:19 p.m.

JavaScript

42 +0

2,645 +10

246 +1

GitHub
axmol by axys1

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)

created at Nov. 23, 2019, 2:08 p.m.

C++

34 +0

923 +4

205 +1

GitHub
FamiStudio by BleuBleu

FamiStudio NES Music Editor

created at July 31, 2019, 6:09 a.m.

C#

34 +0

1,611 +2

102 +0

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

405 +0

17,944 +33

1,383 +1

GitHub
Glide by cocoatoucher

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

created at May 5, 2019, 10:34 a.m.

Swift

20 +0

494 +1

43 +0

GitHub
astera by tek256

A C99 Cross Platform 2D Game Library

created at April 26, 2019, 4:53 p.m.

C

8 +0

290 +0

10 +0

GitHub
tilesplit by morganholly

CLI tilesheet splitter in Py3

created at Jan. 15, 2019, 6:41 p.m.

Python

0 +0

3 +0

0 +0

GitHub
juno by digitsensitive

Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

created at Sept. 1, 2018, 3:37 p.m.

TypeScript

3 +0

23 +0

2 +0

GitHub