🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
created at May 12, 2019, 10:08 p.m.
State Management and Multiplayer Networking for Turn-Based Games
created at Nov. 21, 2017, 11:47 p.m.
A single-header ANSI C immediate mode cross-platform GUI library
created at Nov. 26, 2019, 9:21 a.m.
Distributed server for social and realtime games and apps.
created at Jan. 13, 2017, 5:15 p.m.
Quake III Arena GPL Source Release
created at Jan. 31, 2012, 7:39 p.m.
The source code to VVVVVV! http://thelettervsixtim.es/
created at Oct. 16, 2015, 6:17 p.m.
A running-jumping-swordfighting game I made on the Apple II from 1985-89
created at April 16, 2012, 11:40 p.m.
🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
created at Aug. 30, 2015, 10:29 a.m.
A modern cross-platform low-level graphics library and rendering framework
created at Oct. 15, 2015, 3:57 a.m.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
created at July 22, 2018, 3:08 p.m.