LumixEngine by nem0

3D C++ Game Engine - yet another open source game engine

created at Nov. 21, 2013, 2:43 p.m.

C++

161 +0

3,355 +6

390 +0

GitHub
juno by rxi

Framework for making 2D games with chunky pixels in Lua

created at April 28, 2015, 8:58 p.m.

C

21 +0

161 +1

16 +0

GitHub
jitterphysics by mattleibow

A cross-platform, realtime physics engine for all .NET apps.

created at Dec. 3, 2015, 7:55 a.m.

Unknown languages

3 +0

40 +0

7 +0

GitHub
FXGL by AlmasB

Java / JavaFX / Kotlin Game Library (Engine)

created at March 23, 2015, 9:55 p.m.

Java

103 +0

4,181 +10

536 +2

GitHub
engi by ajhager

A multi-platform 2D game library for Go.

created at May 5, 2013, 12:25 a.m.

Go

29 +0

396 +0

27 +0

GitHub
cocos by los-cocos

graphic library for games and multimedia, for python language on PC-like hardware

created at May 6, 2014, 1:31 p.m.

Python

62 +0

636 +0

149 +0

GitHub
ChipmunkSharp by netonjm

Advanced physics engine library based on Chipmunk in C#

created at July 1, 2014, 4:35 a.m.

C#

15 +0

75 +0

9 +0

GitHub
Fluent-Behaviour-Tree by ashleydavis

C# behaviour tree library with a fluent API

created at Oct. 16, 2015, 2:27 a.m.

C#

31 +0

376 +0

104 +0

GitHub
iioEngine by sbiermanlytle

iio Engine: A JavaScript game engine for HTML5 Canvas

created at April 10, 2013, 3:55 a.m.

JavaScript

40 +0

459 +0

83 +0

GitHub
whs.js by WhitestormJS

rocket 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js

created at Aug. 30, 2015, 10:29 a.m.

JavaScript

251 +0

6,100 +5

389 +0

GitHub
bladecoder-adventure-engine by bladecoder

Classic point and click adventure game engine and editor

created at April 21, 2014, 2:44 p.m.

Java

44 +0

573 +3

64 +1

GitHub
goxel by guillaumechereau

Goxel: Free and Open Source 3D Voxel Editor

created at Oct. 5, 2015, 1:14 a.m.

C

83 +0

2,685 +6

219 +3

GitHub
Pixen by Pixen

Pixel art editor for macOS and iOS

created at Sept. 6, 2009, 12:18 p.m.

Unknown languages

45 +0

931 +2

130 +0

GitHub
Cheetah-Texture-Packer by scriptum

High efficient and fast 2D bin packing tool

created at May 8, 2012, 8:37 a.m.

C++

32 +0

231 +1

50 +0

GitHub
DiligentEngine by DiligentGraphics

A modern cross-platform low-level graphics library and rendering framework

created at Oct. 15, 2015, 3:57 a.m.

Batchfile

117 +1

3,341 +17

317 +4

GitHub
entt by skypjack

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

created at March 27, 2017, 1:15 p.m.

C++

177 +0

9,527 +34

838 +4

GitHub
juno by digitsensitive

Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

created at Sept. 1, 2018, 3:37 p.m.

TypeScript

3 +0

20 +0

2 +0

GitHub
xray-16 by OpenXRay

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

created at Sept. 5, 2014, 4:28 a.m.

C++

142 +0

2,843 +3

451 +0

GitHub
Glide by cocoatoucher

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

created at May 5, 2019, 10:34 a.m.

Swift

20 +0

484 -1

42 +0

GitHub
flame by flame-engine

A Flutter based game engine.

created at Oct. 22, 2017, 3:01 a.m.

Dart

125 -1

8,826 +9

869 +2

GitHub