cocos by los-cocos

graphic library for games and multimedia, for python language on PC-like hardware

created at May 6, 2014, 1:31 p.m.

Python

62 +0

636 +0

149 +0

GitHub
bladecoder-adventure-engine by bladecoder

Classic point and click adventure game engine and editor

created at April 21, 2014, 2:44 p.m.

Java

44 +0

573 +3

64 +1

GitHub
Pixel-Composer by Ttanasart-pt

Node base VFX editor for pixel art.

created at Jan. 13, 2022, 4:26 a.m.

Game Maker Language

13 +0

571 +4

22 +0

GitHub
Glide by cocoatoucher

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

created at May 5, 2019, 10:34 a.m.

Swift

20 +0

484 -1

42 +0

GitHub
iioEngine by sbiermanlytle

iio Engine: A JavaScript game engine for HTML5 Canvas

created at April 10, 2013, 3:55 a.m.

JavaScript

40 +0

459 +0

83 +0

GitHub
Dash by Circular-Studios

A free and open 3D game engine written in D.

created at Jan. 11, 2014, 6 p.m.

D

48 +0

420 +0

63 +0

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

created at March 14, 2023, 4:52 a.m.

C#

9 +0

403 +5

60 +0

GitHub
engi by ajhager

A multi-platform 2D game library for Go.

created at May 5, 2013, 12:25 a.m.

Go

29 +0

396 +0

27 +0

GitHub
Fluent-Behaviour-Tree by ashleydavis

C# behaviour tree library with a fluent API

created at Oct. 16, 2015, 2:27 a.m.

C#

31 +0

376 +0

104 +0

GitHub
Foster by FosterFramework

A small C# game framework

created at Aug. 19, 2023, 8:13 p.m.

C#

10 +0

350 +1

29 +0

GitHub
DEM.Net by dem-net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

created at Jan. 9, 2017, 10:29 p.m.

C#

20 +0

283 +0

56 +1

GitHub
astera by tek256

A C99 Cross Platform 2D Game Library

created at April 26, 2019, 4:53 p.m.

C

8 +0

279 +0

9 +0

GitHub
blitz3d by blitz-research

None

created at Jan. 30, 2014, 7:05 p.m.

HTML

32 +0

239 +0

83 +0

GitHub
screen-13 by attackgoat

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

created at June 16, 2020, 10:08 p.m.

Rust

9 +0

233 +1

11 +0

GitHub
Cheetah-Texture-Packer by scriptum

High efficient and fast 2D bin packing tool

created at May 8, 2012, 8:37 a.m.

C++

32 +0

231 +1

50 +0

GitHub
jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

216 +1

17 +0

GitHub
ecs-lib by nidorx

Tiny and easy to use ECS (Entity Component System) library for game programming

created at Dec. 10, 2019, 1:19 a.m.

TypeScript

9 +0

189 +0

11 +0

GitHub
juno by rxi

Framework for making 2D games with chunky pixels in Lua

created at April 28, 2015, 8:58 p.m.

C

21 +0

161 +1

16 +0

GitHub
ChipmunkSharp by netonjm

Advanced physics engine library based on Chipmunk in C#

created at July 1, 2014, 4:35 a.m.

C#

15 +0

75 +0

9 +0

GitHub
jitterphysics by mattleibow

A cross-platform, realtime physics engine for all .NET apps.

created at Dec. 3, 2015, 7:55 a.m.

Unknown languages

3 +0

40 +0

7 +0

GitHub