jngl by jhasse

Easy to use cross-platform 2D game library for C++

updated at May 12, 2024, 12:33 p.m.

C++

10 +0

216 +1

17 +0

GitHub
pyxel by kitao

A retro game engine for Python

updated at May 12, 2024, 12:19 p.m.

Rust

229 +1

13,235 +36

803 +1

GitHub
DOOM by id-Software

DOOM Open Source Release

updated at May 12, 2024, 11:27 a.m.

C++

414 +0

12,819 +38

2,137 +6

GitHub
matcaps by nidorx

Huge library of matcap PNG textures organized by color

updated at May 12, 2024, 10:39 a.m.

JavaScript

41 +0

2,410 +14

223 +3

GitHub
FXGL by AlmasB

Java / JavaFX / Kotlin Game Library (Engine)

updated at May 12, 2024, 10:39 a.m.

Java

103 +0

4,181 +10

536 +2

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

updated at May 12, 2024, 10:38 a.m.

C++

400 +0

17,118 +39

1,330 +2

GitHub
juno by rxi

Framework for making 2D games with chunky pixels in Lua

updated at May 12, 2024, 7:45 a.m.

C

21 +0

161 +1

16 +0

GitHub
OpenTTD by OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

updated at May 12, 2024, 7:39 a.m.

C++

107 +1

5,965 +15

830 +2

GitHub
Quake-III-Arena by id-Software

Quake III Arena GPL Source Release

updated at May 12, 2024, 7:17 a.m.

C

325 -1

6,866 +9

1,851 -2

GitHub
VVVVVV by TerryCavanagh

The source code to VVVVVV! http://thelettervsixtim.es/

updated at May 12, 2024, 6:44 a.m.

ActionScript

73 +0

6,844 +11

547 +1

GitHub
entt by skypjack

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

updated at May 12, 2024, 6:23 a.m.

C++

177 +0

9,527 +34

838 +4

GitHub
wolf3d by id-Software

The original open source release of Wolfenstein 3D

updated at May 12, 2024, 6:17 a.m.

Unknown languages

123 +0

2,110 +6

420 +1

GitHub
NetHack by NetHack

Official NetHack Git Repository

updated at May 12, 2024, 4:41 a.m.

C

108 +0

2,766 +30

452 +3

GitHub
OpenRA by OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

updated at May 12, 2024, 4:16 a.m.

C#

382 +0

14,190 +20

2,623 +3

GitHub
Quake by id-Software

Quake GPL Source Release

updated at May 12, 2024, 4:16 a.m.

C

229 +0

4,594 +12

862 +5

GitHub
axmol by axys1

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)

updated at May 12, 2024, 4:10 a.m.

C++

29 +0

678 +7

174 +1

GitHub
material-maker by RodZill4

A procedural textures authoring and 3D model painting tool based on the Godot game engine

updated at May 12, 2024, 2:02 a.m.

GDScript

63 +0

3,177 +14

207 +2

GitHub
Prince-of-Persia-Apple-II by jmechner

A running-jumping-swordfighting game I made on the Apple II from 1985-89

updated at May 12, 2024, 1:59 a.m.

Assembly

240 -1

6,372 +6

668 +1

GitHub
DiligentEngine by DiligentGraphics

A modern cross-platform low-level graphics library and rendering framework

updated at May 12, 2024, 12:43 a.m.

Batchfile

117 +1

3,341 +17

317 +4

GitHub
Nuklear by Immediate-Mode-UI

A single-header ANSI C immediate mode cross-platform GUI library

updated at May 12, 2024, 12:40 a.m.

C

123 +0

8,613 +38

515 +2

GitHub