A pure c# implementation of Lua 5.2 focus on compatibility with Unity
updated at May 9, 2024, 12:19 p.m.
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An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
updated at May 11, 2024, 2:41 p.m.
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