Barony by TurningWheel

Barony Open Source Release

created at June 28, 2016, 6:23 a.m.

C++

28 +0

472 +1

121 +0

GitHub
RigelEngine by lethal-guitar

A modern re-implementation of the classic DOS game Duke Nukem II

created at Oct. 1, 2016, 8:38 a.m.

C++

31 +0

890 +0

59 +0

GitHub
OpenEnroth by OpenEnroth

Open reimplementation of Might and Magic 6 7 8 game engine

created at Dec. 4, 2016, 11:48 p.m.

C++

35 +0

690 +4

81 +0

GitHub
Allegiance by FreeAllegiance

Allegiance - RTS + FPS Space Combat game

created at July 30, 2017, 11:09 p.m.

C++

13 +0

79 +0

24 +0

GitHub
OpenLoco by OpenLoco

An open source re-implementation of Chris Sawyer's Locomotion

created at Jan. 6, 2018, 11:35 p.m.

C++

43 +0

1,158 +1

147 +0

GitHub
openblack by openblack

openblack is an open-source game engine that supports playing Black & White (2001).

created at Jan. 15, 2018, 7:17 p.m.

C++

30 -1

843 +3

55 +1

GitHub
OPHD by OutpostUniverse

OutpostHD - Open source remake of Sierra On-Line's Outpost

created at March 30, 2018, 6:44 p.m.

C++

13 +0

102 +1

18 +0

GitHub
devilution by diasurgical

Diablo devolved - magic behind the 1996 computer game

created at April 2, 2018, 1:01 a.m.

C++

252 +1

8,643 +3

922 +0

GitHub
OpenTTD by OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

created at April 6, 2018, 6:06 p.m.

C++

109 +2

6,001 +24

839 +6

GitHub
alive_reversing by AliveTeam

Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee

created at June 5, 2018, 2:15 p.m.

C++

20 +0

309 +1

41 +1

GitHub
devilutionX by diasurgical

Diablo build for modern operating systems

created at Aug. 2, 2018, 5:19 p.m.

C++

191 +1

7,580 +13

747 +0

GitHub
CatacombGL by ArnoAnsems

CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

created at Sept. 10, 2018, 6:54 p.m.

C++

8 +0

137 +1

10 +0

GitHub
REGoth-bs by REGoth-project

Reimplementation of Gothic I and II using modern technologies.

created at Jan. 6, 2019, 3:11 p.m.

C++

50 +0

435 +0

35 +0

GitHub
OpenGothic by Try

Reimplementation of Gothic 2 Notr

created at Jan. 11, 2019, 6:32 p.m.

C++

44 +0

1,069 +3

78 +0

GitHub
Sourcehold by sourcehold

Open source re-implementation of Stronghold 1

created at Feb. 1, 2019, 12:28 p.m.

C++

19 +0

245 +0

23 +0

GitHub
NBlood by nukeykt

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

created at Feb. 12, 2019, 1:57 p.m.

C++

33 +0

573 -1

73 -1

GitHub
donut by plowteam

Open source reimplementation of The Simpsons: Hit & Run

created at July 6, 2019, 12:51 a.m.

C++

21 -1

398 +1

26 +0

GitHub
Cortex-Command-Community-Project-Source by cortex-command-community

[ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)

created at July 12, 2019, 4:45 a.m.

C++

17 +0

203 +0

43 +0

GitHub
fheroes2 by ihhub

fheroes2 is a recreation of Heroes of Might and Magic II game engine.

created at Aug. 30, 2019, 3:05 p.m.

C++

51 +0

2,539 +10

356 +1

GitHub
carnage3d by codenamecpp

Reimplementation of Grand Theft Auto 1 [GTA1]

created at Sept. 29, 2019, 4:29 p.m.

C++

24 +0

464 +3

37 +0

GitHub