ZeldaClassic by ArmageddonGames

Zelda Classic is a 2D game engine and editor for creating custom Legend of Zelda quests.

created at Feb. 18, 2015, 7:08 a.m.

C++

2 -35

0 -378

0 -66

GitHub
reburn3 by reburndev

An open source reimplementation of Burnout 3: Takedown

created at April 12, 2023, 10:59 a.m.

C++

16 +1

99 +1

3 +0

GitHub
FreeFT by nadult

Isometric action game engine

created at Feb. 1, 2013, 1:42 p.m.

C++

26 +0

166 +0

11 +0

GitHub
glsmac by afwbkbc

Unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri ( + Alien Crossfire )

created at Jan. 8, 2023, 4:34 p.m.

C++

31 +1

425 +4

12 +0

GitHub
CatacombGL by ArnoAnsems

CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

created at Sept. 10, 2018, 6:54 p.m.

C++

10 +0

145 +1

13 +0

GitHub
antares by arescentral

A tactical space combat game

created at Oct. 4, 2011, 1:15 a.m.

C++

14 +0

99 +0

18 +0

GitHub
OPHD by OutpostUniverse

OutpostHD - Open source remake of Sierra On-Line's Outpost

created at March 30, 2018, 6:44 p.m.

C++

13 +0

109 +0

20 +0

GitHub
Sourcehold by sourcehold

Open source re-implementation of Stronghold 1

created at Feb. 1, 2019, 12:28 p.m.

C++

19 +0

253 +0

23 +0

GitHub
Allegiance by FreeAllegiance

Allegiance - RTS + FPS Space Combat game

created at July 30, 2017, 11:09 p.m.

C++

13 +0

83 +0

24 +0

GitHub
SurrealEngine by dpjudas

Unreal Tournament Engine Reimplementation

created at Dec. 2, 2020, 4:58 p.m.

C++

31 +1

853 +7

25 +0

GitHub
donut by plowteam

Open source reimplementation of The Simpsons: Hit & Run

created at July 6, 2019, 12:51 a.m.

C++

23 +0

423 +1

28 +0

GitHub
OpenNFS by OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

created at Feb. 9, 2015, 2:43 p.m.

C++

46 +1

554 +5

30 +0

GitHub
DGEngine by dgcor

An implementation of the Diablo 1 game engine

created at June 19, 2016, 10:26 a.m.

C++

29 +0

250 +0

30 +0

GitHub
Doomsday-Engine by skyjake

A portable, enhanced source port of Doom, Heretic and Hexen.

created at Nov. 28, 2011, 4:19 p.m.

C++

27 +0

271 +1

32 +0

GitHub
REGoth-bs by REGoth-project

Reimplementation of Gothic I and II using modern technologies.

created at Jan. 6, 2019, 3:11 p.m.

C++

51 +0

457 +2

34 +0

GitHub
eternity by team-eternity

The Eternity Engine

created at Feb. 4, 2014, 2:04 a.m.

C++

27 +0

237 +1

37 +0

GitHub
carnage3d by codenamecpp

Reimplementation of Grand Theft Auto 1 [GTA1]

created at Sept. 29, 2019, 4:29 p.m.

C++

24 +0

478 +0

38 +0

GitHub
sfall by sfall-team

sfall - Engine modifications for Fallout 2

created at June 29, 2015, 4:50 p.m.

C++

21 +0

346 +2

40 +0

GitHub
Cortex-Command-Community-Project-Source by cortex-command-community

[ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)

created at July 12, 2019, 4:45 a.m.

C++

17 +0

201 +0

41 +0

GitHub
openfodder by OpenFodder

Open Fodder: An open source port of Cannon Fodder

created at Dec. 8, 2012, 1:11 a.m.

C++

36 +0

459 +0

42 +0

GitHub