xoreos by xoreos

A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P

created at Aug. 10, 2010, 12:39 a.m.

C++

119 +0

1,089 +0

121 +0

GitHub
OpenTESArena by afritz1

Open-source re-implementation of The Elder Scrolls: Arena.

created at Jan. 29, 2016, 2:07 a.m.

C++

102 +0

1,004 +2

68 +0

GitHub
TheForceEngine by luciusDXL

Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.

created at Feb. 24, 2020, 5:44 p.m.

C++

34 +0

992 +4

72 +0

GitHub
gemrb by gemrb

GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

created at Jan. 29, 2012, 3:26 p.m.

C++

50 +0

985 +2

184 +0

GitHub
ArxLibertatis by arx

Cross-platform port of Arx Fatalis, a first-person role-playing game

created at Jan. 17, 2011, 12:53 a.m.

C++

64 +0

960 +1

128 +0

GitHub
RigelEngine by lethal-guitar

A modern re-implementation of the classic DOS game Duke Nukem II

created at Oct. 1, 2016, 8:38 a.m.

C++

32 +0

921 +3

60 +0

GitHub
keeperrl by miki151

Source code of KeeperRL

created at Nov. 13, 2013, 8:36 p.m.

C++

49 +1

890 +5

110 +0

GitHub
falltergeist by falltergeist

Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.

created at Nov. 24, 2012, 10:08 a.m.

C++

72 +0

873 +0

93 +0

GitHub
SurrealEngine by dpjudas

Unreal Tournament Engine Reimplementation

created at Dec. 2, 2020, 4:58 p.m.

C++

31 +1

853 +7

25 +0

GitHub
OpenEnroth by OpenEnroth

Open reimplementation of Might and Magic 6 7 8 game engine

created at Dec. 4, 2016, 11:48 p.m.

C++

35 +0

722 +1

87 +0

GitHub
Vangers by KranX

The video game that combines elements of the racing and role-playing genres.

created at April 1, 2014, 11:48 a.m.

C++

42 +0

672 +3

89 +0

GitHub
NBlood by nukeykt

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

created at Feb. 12, 2019, 1:57 p.m.

C++

34 +0

614 +1

78 +0

GitHub
OpenNFS by OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

created at Feb. 9, 2015, 2:43 p.m.

C++

46 +1

554 +5

30 +0

GitHub
exult by exult

Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

created at March 12, 2016, 4:38 p.m.

C++

36 +0

516 +1

82 +0

GitHub
OpenApoc by OpenApoc

Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.

created at July 6, 2014, 2:16 p.m.

C++

64 +0

515 +1

99 +0

GitHub
dxx-rebirth by dxx-rebirth

Descent-Rebirth and Descent II-Rebirth

created at Jan. 1, 2013, 8:14 p.m.

C++

22 +0

501 +3

117 +0

GitHub
Barony by TurningWheel

Barony Open Source Release

created at June 28, 2016, 6:23 a.m.

C++

27 +1

500 +0

129 +0

GitHub
s25client by Return-To-The-Roots

Return To The Roots (Settlers II(R) Clone)

created at July 7, 2013, 9:38 a.m.

C++

29 +0

481 +3

77 +0

GitHub
carnage3d by codenamecpp

Reimplementation of Grand Theft Auto 1 [GTA1]

created at Sept. 29, 2019, 4:29 p.m.

C++

24 +0

478 +0

38 +0

GitHub
openfodder by OpenFodder

Open Fodder: An open source port of Cannon Fodder

created at Dec. 8, 2012, 1:11 a.m.

C++

36 +0

459 +0

42 +0

GitHub