bstone by bibendovsky

Unofficial source port for Blake Stone series

created at July 17, 2013, 5:47 a.m.

C

34 +0

295 +0

34 +1

GitHub
omnispeak by sulix

An open-source re-implementation of "Commander Keen in Goodbye Galaxy"

created at Dec. 24, 2012, 9:41 a.m.

C

18 +0

287 +0

35 +0

GitHub
ezquake-source by QW-Group

main ezQuake source code base

created at Oct. 15, 2010, 1:35 p.m.

C

30 +0

263 +0

120 +0

GitHub
mrboom-libretro by Javanaise

Mr.Boom is an 8 player Bomberman clone for RetroArch/Libretro

created at Jan. 21, 2017, 1:46 p.m.

C

21 +0

196 +0

59 +1

GitHub
The-Great-Escape-in-C by dpt

Classic ZX Spectrum game "The Great Escape" rewritten in portable C

created at Oct. 15, 2014, 7:57 p.m.

C

13 +0

111 +0

12 +0

GitHub
remc2 by turican0

Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)

created at July 20, 2018, 7:03 a.m.

C

18 +0

109 +0

7 +0

GitHub
DreeRally by enriquesomolinos

Death Rally engine reimplementation

created at Oct. 14, 2016, 11:13 a.m.

C

11 +0

81 +0

12 +0

GitHub
tyrquake by libretro

Libretro port of Tyrquake (Quake 1 engine)

created at Feb. 19, 2013, 6:20 p.m.

C

12 +0

39 +0

44 +0

GitHub
btbuilder by dulsi

Bt Builder is an open source implementation of the Bard's Tale Construction Set.

created at Feb. 8, 2012, 3:29 a.m.

C

11 +0

38 +0

6 +0

GitHub
AbyssEngine by AbyssEngine

Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.

created at Oct. 6, 2021, 7:49 p.m.

C

1 +0

23 +2

3 +0

GitHub