s25client by Return-To-The-Roots

Return To The Roots (Settlers II(R) Clone)

created at July 7, 2013, 9:38 a.m.

C++

29 +0

481 +3

77 +0

GitHub
TOMB5 by TOMB5

Tomb Raider: Chronicles Disassembly translated to C source code.

created at June 21, 2017, 10:56 a.m.

C

23 +0

494 +0

44 +0

GitHub
nxengine-evo by nxengine

nxengine refactoring

created at April 4, 2014, 8:48 p.m.

C

33 +0

494 +3

82 +0

GitHub
jazz2 by deathkiller

🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

created at July 3, 2017, 4:16 p.m.

Unknown languages

22 +0

495 +0

18 +0

GitHub
Barony by TurningWheel

Barony Open Source Release

created at June 28, 2016, 6:23 a.m.

C++

27 +1

500 +0

129 +0

GitHub
dxx-rebirth by dxx-rebirth

Descent-Rebirth and Descent II-Rebirth

created at Jan. 1, 2013, 8:14 p.m.

C++

22 +0

501 +3

117 +0

GitHub
Librelancer by Librelancer

A re-implementation of Freelancer

created at Dec. 10, 2015, 5:34 p.m.

C#

41 +0

513 +1

42 +0

GitHub
OpenApoc by OpenApoc

Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.

created at July 6, 2014, 2:16 p.m.

C++

64 +0

515 +1

99 +0

GitHub
exult by exult

Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

created at March 12, 2016, 4:38 p.m.

C++

36 +0

516 +1

82 +0

GitHub
OpenNFS by OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

created at Feb. 9, 2015, 2:43 p.m.

C++

46 +1

554 +5

30 +0

GitHub
TRX by LostArtefacts

Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes

created at Feb. 7, 2021, 10:17 p.m.

C

18 +0

591 +3

37 +0

GitHub
NBlood by nukeykt

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

created at Feb. 12, 2019, 1:57 p.m.

C++

34 +0

614 +1

78 +0

GitHub
OpenVIII-monogame by MaKiPL

Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]

created at Nov. 19, 2018, 10:52 a.m.

C#

42 +0

644 +2

59 +0

GitHub
Vangers by KranX

The video game that combines elements of the racing and role-playing genres.

created at April 1, 2014, 11:48 a.m.

C++

42 +0

672 +3

89 +0

GitHub
doomretro by bradharding

The classic, refined DOOM source port. For Windows PC.

created at Dec. 21, 2013, 9:07 p.m.

C

29 +0

693 +3

87 +0

GitHub
OpenEnroth by OpenEnroth

Open reimplementation of Might and Magic 6 7 8 game engine

created at Dec. 4, 2016, 11:48 p.m.

C++

35 +0

722 +1

87 +0

GitHub
keeperfx by dkfans

Open source remake and Fan Expansion of Dungeon Keeper.

created at Aug. 17, 2015, 6:15 p.m.

C

27 -1

777 +1

77 +1

GitHub
systemshock by Interrupt

Shockolate - A minimalist and cross platform System Shock source port.

created at April 10, 2018, 3:14 a.m.

C

41 +0

813 +0

67 +0

GitHub
FreeSO by riperiperi

Re-implementation of The Sims Online.

created at Aug. 1, 2015, 2:43 a.m.

C#

51 +0

833 +3

97 +0

GitHub
SurrealEngine by dpjudas

Unreal Tournament Engine Reimplementation

created at Dec. 2, 2020, 4:58 p.m.

C++

31 +1

853 +7

25 +0

GitHub