Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
created at Dec. 17, 2014, 3:42 a.m.
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
created at Nov. 27, 2012, 8:22 a.m.
Open source recreation of Daggerfall in the Unity engine
created at Jan. 6, 2015, 9:18 p.m.
Open source reimplementation of GTA San Andreas game engine in Unity
created at May 17, 2018, 9:51 p.m.
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
created at Nov. 16, 2010, 4:36 a.m.
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
created at June 23, 2013, 6:38 a.m.