OpenLoco by OpenLoco

An open source re-implementation of Chris Sawyer's Locomotion

updated at Nov. 16, 2024, 10:36 p.m.

C++

44 -1

1,290 +0

157 +0

GitHub
OpenEnroth by OpenEnroth

Open reimplementation of Might and Magic 6 7 8 game engine

updated at Nov. 16, 2024, 10:13 p.m.

C++

35 +0

722 +1

87 +0

GitHub
Librelancer by Librelancer

A re-implementation of Freelancer

updated at Nov. 16, 2024, 10:12 p.m.

C#

41 +0

513 +1

42 +0

GitHub
vcmi by vcmi

Open-source engine for Heroes of Might and Magic III

updated at Nov. 16, 2024, 9:58 p.m.

C++

123 -1

4,547 +16

491 +1

GitHub
ja2-stracciatella by ja2-stracciatella

The continuation of the venerable JA2-Stracciatella project.

updated at Nov. 16, 2024, 9:40 p.m.

C++

23 +0

459 +0

80 +0

GitHub
ClassiCube by ClassiCube

Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)

updated at Nov. 16, 2024, 9:32 p.m.

C

53 -1

1,446 +7

216 +1

GitHub
OpenTESArena by afritz1

Open-source re-implementation of The Elder Scrolls: Arena.

updated at Nov. 16, 2024, 8:48 p.m.

C++

102 +0

1,004 +2

68 +0

GitHub
julius by bvschaik

An open source re-implementation of Caesar III

updated at Nov. 16, 2024, 8:25 p.m.

C

87 +1

2,840 +5

317 +0

GitHub
raceintospace by raceintospace

This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

updated at Nov. 16, 2024, 8:22 p.m.

C++

21 +0

175 +1

47 +0

GitHub
TRX by LostArtefacts

Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes

updated at Nov. 16, 2024, 8:12 p.m.

C

18 +0

591 +3

37 +0

GitHub
CorsixTH by CorsixTH

Open source clone of Theme Hospital

updated at Nov. 16, 2024, 8:09 p.m.

Lua

123 +0

4,050 +7

368 +0

GitHub
OpenLara by XProger

Classic Tomb Raider open-source engine

updated at Nov. 16, 2024, 7:40 p.m.

C

161 +0

4,707 +2

363 +3

GitHub
gzdoom by ZDoom-Official

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

updated at Nov. 16, 2024, 7:33 p.m.

C++

112 +0

2,536 +11

552 +2

GitHub
ezquake-source by QW-Group

main ezQuake source code base

updated at Nov. 16, 2024, 7:26 p.m.

C

30 +1

270 +0

123 +1

GitHub
alive_reversing by AliveTeam

Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee

updated at Nov. 16, 2024, 7:25 p.m.

C++

20 +0

345 +3

44 +0

GitHub
AbyssEngine by AbyssEngine

Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.

updated at Nov. 16, 2024, 7:22 p.m.

C

5 +0

94 +3

6 +0

GitHub
OpenHV by OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game

updated at Nov. 16, 2024, 6:49 p.m.

C#

15 +0

858 +2

35 +0

GitHub
wargus by Wargus

Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales

updated at Nov. 16, 2024, 6:29 p.m.

C

24 +0

362 +2

55 +0

GitHub
openmw by OpenMW

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

updated at Nov. 16, 2024, 6:22 p.m.

C++

273 -2

5,397 +10

938 +1

GitHub
doomretro by bradharding

The classic, refined DOOM source port. For Windows PC.

updated at Nov. 16, 2024, 6:10 p.m.

C

29 +0

693 +3

87 +0

GitHub