gzdoom by ZDoom-Official

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

created at June 23, 2013, 6:38 a.m.

C++

109 +0

2,232 +9

516 +3

GitHub
scummvm by scummvm

ScummVM main repository

created at Feb. 12, 2011, 3:50 p.m.

C++

134 +0

2,208 +1

993 +1

GitHub
freeablo by wheybags

[ARCHIVED] Modern reimplementation of the Diablo 1 game engine

created at July 8, 2013, 6:23 p.m.

C++

151 +0

2,156 +1

194 +0

GitHub
SanAndreasUnity by in0finite

Open source reimplementation of GTA San Andreas game engine in Unity

created at May 17, 2018, 9:51 p.m.

C#

77 +0

2,050 +9

338 +0

GitHub
re3 by halpz

None

created at Feb. 20, 2021, 5:10 p.m.

C++

36 +0

2,012 +26

346 +1

GitHub
space-station-14 by space-wizards

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.

created at May 22, 2017, 1:57 a.m.

C#

46 +0

1,982 +15

2,589 +15

GitHub
OpenJK by JACoders

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

created at April 4, 2013, 9:12 a.m.

C++

162 +0

1,948 +2

607 +4

GitHub
OpenXcom by OpenXcom

Open-source clone of the original X-Com 👽

created at Feb. 6, 2011, 5:54 p.m.

C++

116 +0

1,822 +0

475 +2

GitHub
chocolate-doom by chocolate-doom

Chocolate Doom is a Doom source port that is minimalist and historically accurate.

created at June 18, 2009, 10:15 p.m.

C

67 +1

1,774 +4

546 +0

GitHub
OpenDUNE by OpenDUNE

DUNE, REINVENTED

created at Dec. 3, 2012, 12:38 p.m.

C

69 +0

1,572 +2

149 +0

GitHub
OpenTomb by opentomb

An open-source Tomb Raider 1-5 engine remake

created at April 8, 2015, 5:49 p.m.

C++

92 +0

1,368 +0

140 +0

GitHub
RBDOOM-3-BFG by RobertBeckebans

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

created at Nov. 27, 2012, 8:22 a.m.

C++

85 +0

1,366 +3

244 +2

GitHub
OpenSAGE by OpenSAGE

OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.

created at June 14, 2017, 9:53 a.m.

C#

67 -1

1,295 +2

126 +0

GitHub
OpenLoco by OpenLoco

An open source re-implementation of Chris Sawyer's Locomotion

created at Jan. 6, 2018, 11:35 p.m.

C++

43 +0

1,146 +5

147 +0

GitHub
openspades by yvt

Compatible client of Ace of Spades 0.75

created at Aug. 18, 2013, 6:56 a.m.

C++

73 +0

1,104 +3

216 +0

GitHub
xoreos by xoreos

A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P

created at Aug. 10, 2010, 12:39 a.m.

C++

120 +0

1,069 +0

120 +0

GitHub
OpenGothic by Try

Reimplementation of Gothic 2 Notr

created at Jan. 11, 2019, 6:32 p.m.

C++

44 +0

1,060 +2

77 +0

GitHub
SDLPoP by NagyD

An open-source port of Prince of Persia, based on the disassembly of the DOS version.

created at May 2, 2015, 9:22 a.m.

C

43 +0

1,059 +2

136 +0

GitHub
freedoom by freedoom

Freedoom is an entirely free software game based on the Doom engine.

created at June 6, 2012, 7:01 p.m.

Python

75 +0

988 +4

199 +1

GitHub
TheForceEngine by luciusDXL

Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.

created at Feb. 24, 2020, 5:44 p.m.

C++

31 +0

923 +2

70 +0

GitHub