ORB_SLAM by raulmur

A Versatile and Accurate Monocular SLAM

updated at May 18, 2024, 9:03 p.m.

C++

119 +0

1,472 +5

811 +0

GitHub
lsd_slam by tum-vision

LSD-SLAM

updated at May 18, 2024, 6:25 p.m.

C++

192 +0

2,570 +4

1,227 +0

GitHub
g2o by RainerKuemmerle

g2o: A General Framework for Graph Optimization

updated at May 17, 2024, 8:16 p.m.

C++

113 +0

2,940 +6

1,085 +2

GitHub
rpg_svo by uzh-rpg

Semi-direct Visual Odometry

updated at May 16, 2024, 3:18 p.m.

C++

166 +0

2,062 +4

861 +0

GitHub
kinfu_remake by Nerei

Optimized and reworked version of Kinfu

updated at May 16, 2024, 4:54 a.m.

C++

21 +0

337 +1

123 +0

GitHub
dvo_slam by tum-vision

Dense Visual Odometry and SLAM

updated at May 14, 2024, 10:39 a.m.

C++

73 +0

628 +1

305 +0

GitHub
VoxelHashing by niessner

[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction

updated at April 23, 2024, 7:35 a.m.

C++

50 +0

654 +0

199 +0

GitHub
gtmaker by sanko-shoko

None

updated at Jan. 16, 2024, 3:52 p.m.

C++

1 +0

11 +0

2 +0

GitHub
kfusion by GerhardR

This is an implementation sketch of the KinectFusion system described by Newcombe et al.

updated at Jan. 4, 2024, 3:53 p.m.

C++

25 +0

194 +0

82 +0

GitHub
seeds-revised by davidstutz

Implementation of the superpixel algorithm called SEEDS [1].

updated at April 20, 2023, 6:50 p.m.

C++

6 +0

52 +0

16 +0

GitHub
pmbp by fbesse

None

updated at April 14, 2022, 6 a.m.

C++

6 +0

27 +0

11 +0

GitHub