A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
created at Nov. 22, 2021, 3:55 p.m.
Yuka Game AI + 3D rendering with Babylon.js
created at Jan. 25, 2022, 4:53 p.m.
BabylonJS version of PlanetBuilder algorithms
created at March 2, 2017, 8:12 p.m.
Multiplayer Hide-and-Seek made with BabylonJS and Colyseus
created at Aug. 2, 2022, 12:10 p.m.
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
created at Feb. 24, 2020, 5:48 p.m.
A spaceship game of gathering resources and leveling your ship.
created at Feb. 1, 2014, 6:52 p.m.
Quick Demo of using the Babylon.js to simulate inking.
created at April 14, 2020, 10:44 p.m.
Build spring-physics based 3D animation with the power of react-babylonjs and react-spring
created at May 27, 2020, 7:33 a.m.
A collection of small projects that show possible ways of handling game logic with BabylonJS
created at May 5, 2020, 9:55 p.m.
A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.
created at Feb. 28, 2021, 11 p.m.
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
created at July 23, 2022, 9:44 p.m.
A Babylon.js scene made for the screensaver jam
created at Jan. 21, 2016, 8:22 p.m.