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Source code for game tutorial written by capucat
updated at Oct. 10, 2024, 5:07 a.m.
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Multiplayer BabylonJS game with Server and Client-Side physics engine synchronization
updated at Sept. 28, 2024, 1:05 p.m.
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Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
updated at Sept. 22, 2024, 5:42 p.m.
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Demonstration of the Babylon.js accessibility package.
updated at Sept. 22, 2024, 5:25 p.m.
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Simulation driving of F18 Fighter Based on babylonjs + ammojs(基于babylonjs+ammojs实现的F18战斗机模拟驾驶)
updated at Sept. 20, 2024, 9:04 a.m.
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Browse Spotify playlists in Virtual Reality.
updated at Sept. 15, 2024, 6:44 p.m.
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nengi+babylon template of a 3d shooter with client-side prediction and lag compensation
updated at Sept. 1, 2024, 3:41 p.m.
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A CharacterController for BabylonJS
updated at Aug. 7, 2024, 6:25 a.m.
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⚡ An Augmented Reality real-world length measuring web application built by the modification of the example being provided by babylonjs - concept of using WebXR HitTarget feature.
updated at Aug. 2, 2024, 3:11 p.m.
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testbed for WebXR Depth Feature
updated at July 16, 2024, 11:18 p.m.
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WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
updated at July 2, 2024, 7:17 p.m.
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A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.
updated at June 10, 2024, 4:36 p.m.
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A first person shooter with babylonjs (通过babylonjs实现的第一人称射击游戏)
updated at May 30, 2024, 7:18 a.m.
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A collection of small projects that show possible ways of handling game logic with BabylonJS
updated at May 22, 2024, 6:53 a.m.
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