passport-steam by liamcurry

Steam (OpenID) authentication strategy for Passport and Node.js.

created at March 24, 2012, 9:32 p.m.

JavaScript

24 +0

348 +0

104 +0

GitHub
clarity by skadistats

Comically fast Dota 2, CSGO, CS2 and Deadlock replay parser written in Java.

created at Dec. 25, 2013, 9:27 p.m.

Java

46 +0

662 +1

121 +0

GitHub
bnetdocs-web by BNETDocs

BNETDocs, the documentation and discussion website for Blizzard protocols

created at March 22, 2014, 3:06 a.m.

JavaScript

20 +0

33 +0

6 +0

GitHub
core by odota

Open source Dota 2 data platform

created at Aug. 30, 2014, 2:11 a.m.

TypeScript

58 +0

1,517 +1

303 +0

GitHub
node-steamcommunity by DoctorMcKay

Interact with various interfaces on Steam Community from Node.js

created at Sept. 30, 2014, 7:38 p.m.

JavaScript

46 +0

480 +3

128 +0

GitHub
node-steamid by DoctorMcKay

None

created at Oct. 9, 2014, 2:16 a.m.

JavaScript

10 +0

66 +0

11 +0

GitHub
cassiopeia by meraki-analytics

An all-inclusive Python framework for the Riot Games League of Legends API. Cass focuses on making the data easy and fun to work with, while providing all the tools necessary to create a website or do data analysis.

created at May 20, 2015, 9:28 p.m.

Python

22 +0

553 +0

134 +0

GitHub
php-steamid by DoctorMcKay

SteamID class for PHP

created at June 16, 2015, 2:03 a.m.

PHP

4 +0

10 +0

8 +0

GitHub
node-steam-user by DoctorMcKay

Allows interaction with the Steam network via the Steam client protocol

created at July 20, 2015, 3:24 a.m.

JavaScript

33 +0

890 +2

157 +0

GitHub
discord.js by discordjs

A powerful JavaScript library for interacting with the Discord API

created at Aug. 10, 2015, 1:36 p.m.

TypeScript

431 +0

25,437 +35

3,968 -4

GitHub
node-steam-totp by DoctorMcKay

Lightweight module to generate Steam-style TOTP auth codes.

created at Nov. 20, 2015, 6:13 a.m.

JavaScript

19 +0

240 +0

39 +0

GitHub
rift-explorer by Pupix

🛠 Explore the API of the League of Legends client

created at June 22, 2016, 9:14 p.m.

CSS

25 +0

560 +1

73 +0

GitHub
boxcars by nickbabcock

Rocket League Replay parser in Rust

created at Sept. 15, 2016, 1:22 a.m.

Rust

9 +0

104 +0

16 +0

GitHub
rattletrap by tfausak

car Parse and generate Rocket League replays.

created at Sept. 28, 2016, 10:01 p.m.

Haskell

7 +0

150 +0

21 +0

GitHub
blizzard.js by benweier

A promise-based Node.JS library for the Blizzard Battle.net Community Platform API

created at Oct. 10, 2016, 11:53 a.m.

TypeScript

9 +0

146 +0

29 +0

GitHub
HLTV by gigobyte

The unofficial HLTV Node.js API

created at Nov. 10, 2016, 8:25 p.m.

TypeScript

20 +0

404 +2

108 +0

GitHub
demoinfocs-golang by markus-wa

A Counter-Strike 2 & CS:GO demo parser for Go (demoinfo)

created at March 1, 2017, 7:18 a.m.

Go

21 +0

714 +2

95 +0

GitHub
esport-team-logos by lootmarket

Esports Team Logos

created at May 19, 2017, 3:43 a.m.

Unknown languages

15 +0

28 +0

7 +0

GitHub
liquipediapy by c00kie17

api for liquipedia.net

created at Dec. 4, 2018, 2:23 p.m.

Python

9 +0

68 +0

31 +0

GitHub
leaguedirector by RiotGames

League Director is a tool for staging and recording videos from League of Legends replays

created at Feb. 6, 2019, 5:21 p.m.

Python

60 +0

857 +1

149 +0

GitHub