passport-steam by liamcurry

Steam (OpenID) authentication strategy for Passport and Node.js.

updated at Oct. 30, 2024, 8:56 p.m.

JavaScript

24 +0

348 +0

104 +0

GitHub
rattletrap by tfausak

car Parse and generate Rocket League replays.

updated at Oct. 29, 2024, 1:43 a.m.

Haskell

7 +0

150 +0

21 +0

GitHub
node-steamid by DoctorMcKay

None

updated at Oct. 27, 2024, 12:03 p.m.

JavaScript

10 +0

66 +0

11 +0

GitHub
bnetdocs-web by BNETDocs

BNETDocs, the documentation and discussion website for Blizzard protocols

updated at Oct. 26, 2024, 8:31 a.m.

JavaScript

20 +0

33 +0

6 +0

GitHub
boxcars by nickbabcock

Rocket League Replay parser in Rust

updated at Oct. 26, 2024, 1:01 a.m.

Rust

9 +0

104 +0

16 +0

GitHub
fortnite-vscode-theme by sdras

None

updated at Oct. 23, 2024, 12:59 a.m.

JavaScript

5 +0

172 +0

8 +0

GitHub
inhouse_bot by mrtolkien

A Discord bot to handle League of Legends in-house games.

updated at Oct. 18, 2024, 6:53 a.m.

Python

8 +0

113 +0

76 +0

GitHub
blizzard.js by benweier

A promise-based Node.JS library for the Blizzard Battle.net Community Platform API

updated at Oct. 10, 2024, 11:47 a.m.

TypeScript

9 +0

146 +0

29 +0

GitHub
php-steamid by DoctorMcKay

SteamID class for PHP

updated at Oct. 5, 2024, 1:49 p.m.

PHP

4 +0

10 +0

8 +0

GitHub
esport-team-logos by lootmarket

Esports Team Logos

updated at Sept. 18, 2024, 2:07 p.m.

Unknown languages

15 +0

28 +0

7 +0

GitHub
foldysheet by chhopsky

an outcome calculator for professional league of legends. probably works for any round robin based esport league.

updated at March 25, 2024, 7:21 p.m.

Python

1 +0

2 +0

1 +0

GitHub