liquipediapy by c00kie17

api for liquipedia.net

created at Dec. 4, 2018, 2:23 p.m.

Python

9 +0

68 +0

31 +0

GitHub
valorant.js by liamcottle

This is an unofficial NodeJS library for interacting with the VALORANT API used in game.

created at Dec. 28, 2020, 4:11 a.m.

JavaScript

9 +0

103 +0

19 +0

GitHub
boxcars by nickbabcock

Rocket League Replay parser in Rust

created at Sept. 15, 2016, 1:22 a.m.

Rust

9 +0

104 +0

16 +0

GitHub
inhouse_bot by mrtolkien

A Discord bot to handle League of Legends in-house games.

created at May 6, 2020, 7:05 a.m.

Python

8 +0

113 +0

76 +0

GitHub
brackets-manager.js by Drarig29

A simple library to manage tournament brackets (round-robin, single elimination, double elimination).

created at June 2, 2020, 4:22 p.m.

TypeScript

8 +0

256 +1

40 +0

GitHub
rattletrap by tfausak

car Parse and generate Rocket League replays.

created at Sept. 28, 2016, 10:01 p.m.

Haskell

7 +0

150 +0

21 +0

GitHub
boltobserv by boltgolt

🕹️ An external CS radar made specifically for observing

created at March 17, 2019, 4:15 p.m.

JavaScript

6 +0

281 +1

32 +0

GitHub
fortnite-vscode-theme by sdras

None

created at June 28, 2021, 1:36 a.m.

JavaScript

5 +0

172 +0

8 +0

GitHub
php-steamid by DoctorMcKay

SteamID class for PHP

created at June 16, 2015, 2:03 a.m.

PHP

4 +0

10 +0

8 +0

GitHub
lol_analytics by FloPrm

None

created at Sept. 21, 2023, 9:42 a.m.

Unknown languages

4 +0

59 +3

5 +0

GitHub
foldysheet by chhopsky

an outcome calculator for professional league of legends. probably works for any round robin based esport league.

created at March 10, 2021, 3:28 a.m.

Python

1 +0

2 +0

1 +0

GitHub