boltobserv by boltgolt

🕹️ An external CS radar made specifically for observing

created at March 17, 2019, 4:15 p.m.

JavaScript

6 +0

252 +0

28 +0

GitHub
rattletrap by tfausak

car Parse and generate Rocket League replays.

created at Sept. 28, 2016, 10:01 p.m.

Haskell

6 +0

146 +0

23 +0

GitHub
valorant.js by liamcottle

This is an unofficial NodeJS library for interacting with the VALORANT API used in game.

created at Dec. 28, 2020, 4:11 a.m.

JavaScript

9 +0

100 +0

17 +0

GitHub
boxcars by nickbabcock

Rocket League Replay parser in Rust

created at Sept. 15, 2016, 1:22 a.m.

Rust

5 +0

94 +1

15 +0

GitHub
node-steamid by DoctorMcKay

None

created at Oct. 9, 2014, 2:16 a.m.

JavaScript

11 +0

64 +0

11 +0

GitHub
fortnite-vscode-theme by sdras

None

created at June 28, 2021, 1:36 a.m.

JavaScript

5 +0

170 +0

8 +0

GitHub
php-steamid by DoctorMcKay

SteamID class for PHP

created at June 16, 2015, 2:03 a.m.

PHP

4 +0

9 +0

8 +0

GitHub
esport-team-logos by lootmarket

Esports Team Logos

created at May 19, 2017, 3:43 a.m.

Unknown languages

15 +0

24 +0

7 +0

GitHub
bnetdocs-web by BNETDocs

BNETDocs, the documentation and discussion website for Blizzard protocols

created at March 22, 2014, 3:06 a.m.

JavaScript

20 +0

33 +1

6 +0

GitHub
lol_analytics by FloPrm

None

created at Sept. 21, 2023, 9:42 a.m.

Unknown languages

4 +0

48 +0

3 +0

GitHub
foldysheet by chhopsky

an outcome calculator for professional league of legends. probably works for any round robin based esport league.

created at March 10, 2021, 3:28 a.m.

Python

1 +0

2 +0

1 +0

GitHub