HandmadeMath by HandmadeMath

A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.

created at Jan. 20, 2016, 12:38 a.m.

C

37 +0

1,274 +3

97 +0

GitHub
awesome-zig by nrdmn

None

created at Aug. 12, 2019, 6:50 p.m.

Unknown languages

43 +0

1,250 +8

83 +0

GitHub
cyber by fubark

Fast and concurrent scripting.

created at Oct. 31, 2022, 8:15 p.m.

Zig

21 +0

1,246 +6

44 -1

GitHub
awesome-fsharp by fsprojects

A curated list of awesome F# frameworks, libraries, software and resources.

created at Sept. 26, 2016, 9:46 a.m.

F#

91 +0

1,239 +3

102 +0

GitHub
awesome-unreal by insthync

A categorized collection of awesome opensource Unreal Engine 4 and 5 repos

created at July 18, 2018, 8:54 p.m.

Unknown languages

52 +0

1,236 +9

98 +2

GitHub
IconFontCppHeaders by juliettef

C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design icons and symbols, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.

created at Oct. 29, 2015, 8:28 p.m.

C

21 +0

1,228 +2

148 +0

GitHub
QuickQanava by cneben

link C++17 network / graph visualization library - Qt6 / QML node editor.

created at July 19, 2015, 9:18 p.m.

C++

67 +0

1,211 +4

232 +0

GitHub
image by brendan-duncan

Dart Image Library for opening, manipulating, and saving various different image file formats.

created at Jan. 9, 2014, 7:03 p.m.

Dart

21 +0

1,185 +5

272 +2

GitHub
Fabulous by fabulous-dev

Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming

created at Feb. 5, 2018, 5 p.m.

F#

53 +0

1,169 +1

122 +0

GitHub
MxEngine by asc-community

C++ open source 3D game engine

created at Dec. 15, 2019, 5:24 p.m.

C++

40 +0

1,164 +2

62 +1

GitHub
swissgl by google

SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visualizations or simulations.

created at Feb. 6, 2023, 5:33 p.m.

JavaScript

11 +0

1,161 +2

43 +0

GitHub
Nu by bryanedds

Repository hosting the open-source Nu Game Engine and related projects.

created at Aug. 8, 2013, 2:30 a.m.

F#

30 +0

1,155 +1

156 +0

GitHub
ecsy by ecsyjs

Entity Component System for javascript

created at May 10, 2019, 1:48 p.m.

JavaScript

41 +0

1,115 +0

115 +0

GitHub
nCine by nCine

A cross-platform 2D game engine

created at May 28, 2019, 5:31 p.m.

C++

31 +0

1,093 +1

62 +0

GitHub
Arch by genaray

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

created at Oct. 13, 2022, 5:18 p.m.

C#

20 +0

1,081 +4

94 +1

GitHub
sight-and-light by ncase

A programming tutorial for sight & light

created at March 10, 2014, 9:46 p.m.

HTML

42 +0

1,057 +1

228 +0

GitHub
phosphor by phosphorjs

The PhosphorJS Library

created at March 11, 2015, 12:07 a.m.

TypeScript

52 +0

1,044 +0

168 +0

GitHub
portable-file-dialogs by samhocevar

💬 Portable GUI dialogs library, C++11, single-header

created at Oct. 12, 2018, 11:04 a.m.

C++

27 +0

1,044 +0

99 +0

GitHub
lamina by react-spring

🍰 An extensible, layer based shader material for ThreeJS

created at Jan. 30, 2022, 6:31 p.m.

TypeScript

13 +0

1,025 +0

43 +0

GitHub
WebGL2Samples by WebGLSamples

Short and easy to understand samples demonstrating WebGL 2 features

created at Nov. 24, 2015, 1:51 a.m.

HTML

60 +0

1,016 +0

144 +0

GitHub