The Extensible Non-Interpreted Game Maker Augmentation.
created at Jan. 31, 2012, 10:51 p.m.
Generates isometric pixel art from MagicaVoxel .vox files
created at June 14, 2014, 5:27 p.m.
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
created at Dec. 3, 2015, 9:34 a.m.
Responsive, interactive and more accessible HTML5 canvas elements. Scrawl-canvas is a JavaScript library designed to make using the HTML5 canvas element easier, and more fun
created at Sept. 1, 2013, 10:38 a.m.
C++ Faker library for generating fake (but realistic) data.
created at June 24, 2023, 7:56 p.m.
A list of demoscene related tools, code and ressources.
created at July 15, 2021, 7:53 p.m.
An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin
created at Feb. 9, 2017, 10:53 p.m.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
created at July 29, 2016, 11:49 p.m.
Port of JoltPhysics to JavaScript using emscripten
created at Sept. 2, 2022, 1:23 p.m.
Single-header, cross-platform libraries for game development
created at Sept. 16, 2021, 9:48 p.m.
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
created at Nov. 9, 2017, 8:45 p.m.