pixi-essentials by ShukantPal

The best goodies for performant, enterprise-level applications built on PixiJS

created at March 4, 2020, 4:08 p.m.

TypeScript

3 +0

285 +0

37 +0

GitHub
CrossShader by alaingalvan

⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.

created at Nov. 18, 2018, 3:02 p.m.

C++

6 +0

285 +0

12 +0

GitHub
pencil.js by pencil-js

✏️ Nice modular interactive 2D drawing library

created at Feb. 17, 2018, 1:43 p.m.

JavaScript

10 +0

278 +0

23 +0

GitHub
jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

273 +0

20 +0

GitHub
ceramic by ceramic-engine

Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects

created at March 10, 2017, 2:08 p.m.

Haxe

20 +0

268 +1

22 +0

GitHub
spheres by caosdoar

Methods to create a sphere mesh

created at Nov. 10, 2015, 12:24 a.m.

C

5 +0

263 +0

13 +0

GitHub
meep by Usnul

Entity Component System game engine

created at Oct. 9, 2019, 6:09 a.m.

JavaScript

7 +0

262 +0

40 +0

GitHub
OIS by wgois

Official OIS repository. Object oriented Input System

created at Aug. 31, 2012, 8:49 a.m.

C++

31 +0

261 +2

86 +0

GitHub
market by react-spring

📦 Download CC0 assets ready to use in your next 3D Project

created at April 30, 2021, 6:58 p.m.

JavaScript

12 +0

258 +0

22 +0

GitHub
dock-spawn by coderespawn

Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen similar to Visual Studio IDE

created at Aug. 12, 2012, 10:19 a.m.

JavaScript

27 +0

256 +0

77 +0

GitHub
simplify by fogleman

3D mesh simplification in Go.

created at May 11, 2016, 2:27 a.m.

Go

13 +0

251 +1

31 +0

GitHub
EtherealLegends by Soverance

Ethereal Legends - An Indie Action RPG built with Unreal Engine 4 for Steam, PS4, and Xbox One.

created at Aug. 11, 2016, 11:34 p.m.

C++

28 +0

245 +0

52 +0

GitHub
starling by openfl

Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe

created at Sept. 4, 2014, 2:30 p.m.

Haxe

35 +0

239 +0

67 +0

GitHub
known-folders by ziglibs

Provides access to well-known folders across several operating systems

created at May 18, 2020, 9:48 p.m.

Zig

9 +0

236 +1

22 +0

GitHub
sonant-x by nicolas-van

Small JavaScript synthesizer library

created at Aug. 14, 2014, 9:34 a.m.

JavaScript

8 +0

236 +0

9 +0

GitHub
instead by instead-hub

INSTEAD - Simple Text Adventure Interpreter

created at Jan. 15, 2014, 3:35 p.m.

C

16 +0

231 +0

43 +0

GitHub
delabella by msokalski

2D Delaunay triangulation (dela) - super stable (bella!)

created at July 18, 2018, 4:22 p.m.

C++

11 +0

226 +0

26 +0

GitHub
jpeg-compressor by richgel999

C++ JPEG compression/fuzzed low-RAM JPEG decompression codec with Public Domain or Apache 2.0 license

created at May 21, 2015, 3:52 a.m.

C

11 +0

220 +1

56 +0

GitHub
Rootex by sdslabs

An advanced C++ 3D game engine powering an in-production game yet to be announced

created at June 6, 2019, 4:05 p.m.

C++

9 +0

219 +0

34 +0

GitHub
becsy by LastOliveGames

A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

created at March 15, 2021, 6:13 a.m.

TypeScript

12 +0

214 +4

17 +0

GitHub