Industry-standard navigation-mesh toolset for games
updated at June 1, 2024, 5:30 a.m.
High Performance Game Engine for Production Pipeline
updated at June 1, 2024, 8:15 a.m.
Open source C++ physics engine library in 3D
updated at June 1, 2024, 10:13 a.m.
A Vulkan game engine in C++ with PBR rendering and a Qt-like Widgets GUI library.
updated at June 1, 2024, 1:29 p.m.
NEW!
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
updated at June 1, 2024, 1:42 p.m.
any lite - A C++17-like any, a type-safe container for single values of any type for C++98, C++11 and later in a single-file header-only library
updated at June 1, 2024, 2:08 p.m.
A powerful and cross-platform audio engine, optimized for games.
updated at June 1, 2024, 2:16 p.m.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
updated at June 1, 2024, 2:17 p.m.
Open source c++ skeletal animation library and toolset
updated at June 1, 2024, 2:25 p.m.
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
updated at June 1, 2024, 4:32 p.m.
Tiny but powerful single file wavefront obj loader
updated at June 1, 2024, 4:41 p.m.
EntityX - A fast, type-safe C++ Entity-Component system
updated at June 1, 2024, 4:49 p.m.