lmms by LMMS

Cross-platform music production software

created at Jan. 9, 2014, 8:43 p.m.

C++

239 +1

7,666 +19

974 +1

GitHub
cpp-httplib by yhirose

A C++ header-only HTTP/HTTPS server and client library

created at Sept. 22, 2012, 2:38 a.m.

C++

183 +0

12,001 +36

2,183 +5

GitHub
halley by amzeratul

A lightweight game engine written in modern C++

created at Sept. 28, 2015, 10:41 a.m.

C++

78 +0

3,492 +4

163 +0

GitHub
miniz by richgel999

miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz

created at May 21, 2015, 3:53 a.m.

C++

71 +0

2,063 +5

317 +0

GitHub
nameof by Neargye

Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

created at March 17, 2018, 3:59 a.m.

C++

35 +0

1,975 +6

109 +0

GitHub
rttr by rttrorg

C++ Reflection Library

created at Dec. 15, 2015, 6:52 p.m.

C++

93 +1

3,004 +3

424 +0

GitHub
ponder by billyquith

C++ reflection library with Lua binding, and JSON and XML serialisation.

created at Dec. 31, 2015, 1:22 p.m.

C++

34 +0

629 +0

92 +0

GitHub
magic_enum by Neargye

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

created at March 30, 2019, 9:25 p.m.

C++

71 +0

4,487 +19

410 +2

GitHub
blend2d by blend2d

2D Vector Graphics Engine Powered by a JIT Compiler

created at Feb. 2, 2014, 2:01 a.m.

C++

73 +0

1,486 +14

108 +0

GitHub
Acid by Equilibrium-Games

A high speed C++17 Vulkan game engine

created at July 4, 2017, 4:07 a.m.

C++

82 +0

1,687 -1

148 -1

GitHub
teeworlds by teeworlds

A retro multiplayer shooter

created at June 2, 2010, 12:17 p.m.

C++

89 +0

2,321 +4

629 +0

GitHub
LLGL by LukasBanana

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

created at July 9, 2016, 7:10 p.m.

C++

77 +0

1,925 +3

134 +1

GitHub
capnproto by capnproto

Cap'n Proto serialization/RPC system - core tools and C++ library

created at March 29, 2013, 2:38 a.m.

C++

317 -1

11,268 +23

906 +4

GitHub
box2d by erincatto

Box2D is a 2D physics engine for games

created at March 14, 2015, 4:52 p.m.

C++

259 +0

7,343 +13

1,454 +2

GitHub
RmlUi by mikke89

RmlUi - The HTML/CSS User Interface library evolved

created at June 15, 2018, 8:36 p.m.

C++

57 +1

2,524 +15

288 +0

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

401 +0

17,165 +30

1,331 +1

GitHub
JUCE by juce-framework

JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

created at March 31, 2012, 11:19 a.m.

C++

262 -3

6,174 +22

1,653 +7

GitHub
sonic-pi by sonic-pi-net

Code. Music. Live.

created at April 29, 2013, 11:17 a.m.

C++

296 +0

10,567 +11

906 +1

GitHub
nCine by nCine

A cross-platform 2D game engine

created at May 28, 2019, 5:31 p.m.

C++

28 +0

983 +5

64 +1

GitHub
react-native by facebook

A framework for building native applications using React

created at Jan. 9, 2015, 6:10 p.m.

C++

3,613 +1

116,373 +117

24,000 +7

GitHub