meshoptimizer by zeux

Mesh optimization library that makes meshes smaller and faster to render

created at Sept. 9, 2016, 5:24 a.m.

C++

105 +0

5,213 +31

447 +1

GitHub
tinyxml2 by leethomason

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

created at Feb. 25, 2012, 5:15 a.m.

C++

228 +0

4,904 +9

1,802 +3

GitHub
magnum by mosra

Lightweight and modular C++11 graphics middleware for games and data visualization

created at Dec. 19, 2010, 10:19 p.m.

C++

178 -2

4,681 +2

434 +0

GitHub
liquidfun by google

2D physics engine for games

created at Nov. 26, 2013, 6:20 p.m.

C++

241 +0

4,660 +5

640 +0

GitHub
The-Forge by ConfettiFX

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

created at Oct. 3, 2017, 12:57 a.m.

C++

178 +1

4,553 +17

477 +2

GitHub
love by love2d

LÖVE is an awesome 2D game framework for Lua.

created at May 25, 2019, 6:43 p.m.

C++

73 +2

4,520 +27

375 +2

GitHub
magic_enum by Neargye

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

created at March 30, 2019, 9:25 p.m.

C++

70 -1

4,504 +17

413 +3

GitHub
urho3d by urho3d

Game engine

created at Oct. 2, 2013, 8:55 a.m.

C++

252 +0

4,494 +3

999 -1

GitHub
libigl by libigl

Simple MPL-2.0-licensed C++ geometry processing library.

created at Feb. 21, 2014, 12:10 p.m.

C++

162 +0

4,433 +5

1,116 +0

GitHub
panda3d by panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

created at Sept. 30, 2013, 10:20 a.m.

C++

201 +0

4,307 +6

773 +1

GitHub
SHADERed by dfranx

Lightweight, cross-platform & full-featured shader IDE

created at Sept. 22, 2018, 11:34 p.m.

C++

90 +0

4,240 +1

265 +0

GitHub
cereal by USCiLab

A C++11 library for serialization

created at June 25, 2013, 11:18 p.m.

C++

153 +1

4,045 +6

734 -1

GitHub
ammo.js by kripken

Direct port of the Bullet physics engine to JavaScript using Emscripten

created at May 28, 2011, 11:08 p.m.

C++

116 +0

4,043 +10

549 +1

GitHub
Vulkan-Samples by KhronosGroup

One stop solution for all Vulkan samples

created at Feb. 12, 2016, 9:32 p.m.

C++

91 +0

3,996 +19

593 +2

GitHub
defold by defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

created at May 13, 2012, 4:03 p.m.

C++

51 +0

3,805 +44

278 +4

GitHub
ogre by OGRECave

scene-oriented, flexible 3D engine (C++, Python, C#, Java)

created at Nov. 29, 2015, 3:57 p.m.

C++

152 +0

3,778 +6

944 +0

GitHub
msdfgen by Chlumsky

Multi-channel signed distance field generator

created at April 24, 2016, 1:03 p.m.

C++

97 +0

3,758 +18

396 +4

GitHub
ardour by Ardour

Mirror of Ardour Source Code

created at March 13, 2013, 5:23 p.m.

C++

149 +0

3,695 +8

659 +2

GitHub
source-sdk-2013 by ValveSoftware

The 2013 edition of the Source SDK

created at June 26, 2013, 10:21 p.m.

C++

318 +0

3,678 +4

1,980 +2

GitHub
harfbuzz by harfbuzz

HarfBuzz text shaping engine

created at July 14, 2012, 7:50 p.m.

C++

98 +1

3,665 +12

591 +3

GitHub