slingshot-community by Slingshot-Physics

Community edition of the Slingshot physics engine

created at Nov. 3, 2023, 8:17 p.m.

C++

1 +0

45 +6

0 +0

GitHub
igl by facebook

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

created at July 7, 2023, 3:57 p.m.

C++

55 +0

2,734 +7

156 +0

GitHub
faker-cxx by cieslarmichal

C++ Faker library for generating fake (but realistic) data.

created at June 24, 2023, 7:56 p.m.

C++

7 +0

202 +2

86 +1

GitHub
JoltPhysics.js by jrouwe

Port of JoltPhysics to JavaScript using emscripten

created at Sept. 2, 2022, 1:23 p.m.

C++

7 +0

199 +2

14 +0

GitHub
Esoterica by BobbyAnguelov

Esoterica Engine

created at July 15, 2022, 11:24 p.m.

C++

29 +0

821 +1

58 +0

GitHub
harfang3d by harfang3d

HARFANG 3D source code public repository

created at Oct. 4, 2021, 10:23 a.m.

C++

15 +0

512 +8

54 +1

GitHub
drop by scidian

Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.

created at Sept. 16, 2021, 6:42 p.m.

C++

2 +0

4 +0

2 +0

GitHub
TerraForge3D by Jaysmito101

Cross Platform Professional Procedural Terrain Generation & Texturing Tool

created at Sept. 12, 2021, 6:01 p.m.

C++

20 +0

911 +2

88 +0

GitHub
AmplitudeAudioSDK by SparkyStudios

A powerful and cross-platform audio engine, optimized for games.

created at Aug. 15, 2021, 12:20 p.m.

C++

2 +0

19 +0

4 +0

GitHub
JoltPhysics by jrouwe

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

created at Aug. 12, 2021, 2:12 p.m.

C++

67 +0

5,656 +20

356 +3

GitHub
threepp by markaren

C++17 port of three.js (r129)

created at June 15, 2021, 12:56 p.m.

C++

13 +0

567 +3

47 +0

GitHub
reflect by stevinz

Small, flexible, single-header library for runtime reflection and meta data in C++11.

created at March 20, 2021, 6:33 p.m.

C++

1 +0

5 +0

0 +0

GitHub
extrude by stevinz

Extruding a 32-bit color image into a 3D mesh.

created at Feb. 7, 2021, 8:25 p.m.

C++

2 +0

19 +0

5 +0

GitHub
Qt-Guide by mikeroyal

Qt Guide

created at Nov. 20, 2020, 11:26 p.m.

C++

7 +0

83 +1

5 +0

GitHub
Fireworks-Engine by Pikachuxxxx

Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping

created at Aug. 31, 2020, 10:40 a.m.

C++

3 +0

36 +0

4 +0

GitHub
blah by NoelFB

A small 2d c++ game framework

created at Aug. 26, 2020, 7:03 a.m.

C++

17 +0

550 +1

51 +0

GitHub
Razix by Pikachuxxxx

High Performance Game Engine for Production Pipeline

created at July 1, 2020, 12:53 p.m.

C++

14 +0

405 +3

26 +0

GitHub
cegui by cegui

Crazy Eddie's GUI library is a versatile, fast, adjustable, multi-platform, C++ library for creating graphical user interfaces for games and rendering applications

created at Jan. 9, 2020, 8:15 a.m.

C++

17 +0

425 +0

71 +0

GitHub
MxEngine by asc-community

C++ open source 3D game engine

created at Dec. 15, 2019, 5:24 p.m.

C++

38 +0

1,049 +2

60 +0

GitHub
edyn-testbed by xissburg

Samples for the Edyn physics engine.

created at Nov. 13, 2019, 6 p.m.

C++

4 +0

31 +0

2 +0

GitHub