delaunator-cpp by soerendd

A really fast C++ library for Delaunay triangulation of 2D points

updated at Aug. 5, 2019, 12:41 p.m.

C++

1 +0

0 +0

1 +0

GitHub
reflect by stevinz

Small, flexible, single-header library for runtime reflection and meta data in C++11.

updated at Jan. 16, 2024, 12:38 a.m.

C++

1 +0

5 +0

0 +0

GitHub
haxebullet by armory3d

Bullet 3D Physics for Haxe

updated at Jan. 23, 2024, 8:30 a.m.

C++

13 +0

95 +0

21 +0

GitHub
GeometronLib by LukasBanana

A basic geometry C++ library for 2D and 3D applications

updated at March 22, 2024, 11:56 p.m.

C++

6 +0

87 +0

11 +0

GitHub
edyn-testbed by xissburg

Samples for the Edyn physics engine.

updated at March 23, 2024, 11:21 a.m.

C++

4 +0

31 +0

2 +0

GitHub
Fireworks-Engine by Pikachuxxxx

Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping

updated at April 3, 2024, 8:31 p.m.

C++

3 +0

36 +0

4 +0

GitHub
gmscript by publicrepo

Embedded scripting language for C++ apps, tools and games

updated at April 10, 2024, 7:58 p.m.

C++

14 +0

143 +0

17 +0

GitHub
generator by ilmola

A procedural geometry generation library for C++11

updated at April 17, 2024, 5 a.m.

C++

9 +0

205 +0

26 +0

GitHub
turbobadger by fruxo

Small footprint UI library for hardware accelerated games & applications

updated at April 19, 2024, 2:28 p.m.

C++

53 +0

576 +0

84 +0

GitHub
any-lite by martinmoene

any lite - A C++17-like any, a type-safe container for single values of any type for C++98, C++11 and later in a single-file header-only library

updated at April 21, 2024, 5:21 a.m.

C++

6 +0

132 +0

25 +0

GitHub
extrude by stevinz

Extruding a 32-bit color image into a 3D mesh.

updated at April 24, 2024, 2:06 p.m.

C++

2 +0

19 +0

5 +0

GitHub
drop by scidian

Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.

updated at April 26, 2024, 10:22 p.m.

C++

2 +0

4 +0

2 +0

GitHub
fifengine by fifengine

FIFE is a multi-platform isometric game engine

updated at April 29, 2024, 1:18 a.m.

C++

54 +0

540 +0

77 +0

GitHub
blob by BlockoS

Single header implementation of "A linear-time component-labeling algorithm using contour tracing technique" by Fu Chang, Chun-Jen Chen, and Chi-Jen Lu.

updated at April 29, 2024, 11:20 a.m.

C++

7 +0

55 +0

9 +0

GitHub
bitmap by ArashPartow

C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html

updated at April 30, 2024, 1:37 p.m.

C++

13 +0

162 +0

70 +0

GitHub
SeamAwareDecimater by songrun

Mesh simplification with UV's boundary preserved

updated at May 6, 2024, 3:44 a.m.

C++

21 +0

483 +0

59 +0

GitHub
enigma-dev by enigma-dev

The Extensible Non-Interpreted Game Maker Augmentation.

updated at May 6, 2024, 10:24 a.m.

C++

32 +0

328 +0

121 +0

GitHub
thekla_atlas by Thekla

Atlas Generation Tool

updated at May 6, 2024, 11:55 a.m.

C++

33 +0

439 +0

62 +0

GitHub
VisualScriptEngine by kovacsv

A C++ visual scripting engine designed for embedding.

updated at May 6, 2024, 2:17 p.m.

C++

18 +0

177 +0

36 +1

GitHub
EtherealLegends by Soverance

Ethereal Legends - An Indie Action RPG built with Unreal Engine 4 for Steam, PS4, and Xbox One.

updated at May 9, 2024, 4:59 p.m.

C++

28 +0

238 +0

50 +0

GitHub