Ultra-lightweight JavaScript engine for the Internet of Things.
created at April 3, 2015, 1:10 a.m.
C++ JPEG compression/fuzzed low-RAM JPEG decompression codec with Public Domain or Apache 2.0 license
created at May 21, 2015, 3:52 a.m.
Game Scripting Languages benchmarked
created at July 10, 2015, 3:23 p.m.
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.
created at Oct. 29, 2015, 8:28 p.m.
Single-file public domain libraries for C/C++
created at Nov. 15, 2015, 9:44 a.m.
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random Ì·dÌ·aÌ·yÌ·sÌ· mÌ·oÌ·nÌ·tÌ·hÌ·sÌ· years.
created at Dec. 3, 2015, 9:34 a.m.
Library for implementing OpenGL accelerated Qt (Quick) C++ UI components.
created at Dec. 5, 2015, 8:14 p.m.
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
created at Jan. 20, 2016, 12:38 a.m.
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
created at May 13, 2016, 1:12 a.m.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
created at June 5, 2016, 12:19 a.m.