Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
created at July 26, 2018, 8:34 a.m.
Haxe Physics Engine (Haxe 4 compatible fork)
created at May 1, 2019, 9:05 p.m.
Haxe library for color conversion and color scheme generation.
created at May 26, 2010, 1:37 a.m.
Runtime support for DragonBones skeletal animation
created at Sept. 30, 2016, 7 p.m.
Framework agnostic EntityComponent System for Haxe
created at March 5, 2018, 12:20 p.m.
Modular Macro-powered Particle System for haxe
created at Dec. 1, 2017, 7:09 a.m.