haxeui-core by haxeui

The core library of the HaxeUI framework

created at Jan. 14, 2016, 10:36 a.m.

Haxe

26 +0

348 +1

71 +0

GitHub
enigma-dev by enigma-dev

The Extensible Non-Interpreted Game Maker Augmentation.

created at Jan. 31, 2012, 10:51 p.m.

C++

30 +0

345 +0

119 +1

GitHub
IsoVoxel by tommyettinger

Generates isometric pixel art from MagicaVoxel .vox files

created at June 14, 2014, 5:27 p.m.

C#

33 +0

345 +0

25 +0

GitHub
AVA by r-lyeh-archived

A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.

created at Dec. 3, 2015, 9:34 a.m.

C

28 +0

340 +0

27 +0

GitHub
particulate-js by jpweeks

Particle physics micro library.

created at July 5, 2014, 3:30 p.m.

JavaScript

20 +0

339 +0

30 +0

GitHub
threex by jeromeetienne

Game Extensions for three.js

created at Dec. 14, 2011, 3:35 p.m.

HTML

22 +0

335 +0

61 +0

GitHub
gish by blinry

Open Source version of the award-winning physics platformer

created at May 30, 2010, 8:57 a.m.

C

23 +0

334 +0

58 +0

GitHub
Scrawl-canvas by KaliedaRik

Responsive, interactive and more accessible HTML5 canvas elements. Scrawl-canvas is a JavaScript library designed to make using the HTML5 canvas element easier, and more fun

created at Sept. 1, 2013, 10:38 a.m.

JavaScript

8 +0

331 +1

26 +0

GitHub
faker-cxx by cieslarmichal

C++ Faker library for generating fake (but realistic) data.

created at June 24, 2023, 7:56 p.m.

C++

8 +0

326 +2

160 +0

GitHub
awesome-demoscene by psykon

A list of demoscene related tools, code and ressources.

created at July 15, 2021, 7:53 p.m.

Unknown languages

15 +0

322 +0

9 +0

GitHub
kool by kool-engine

An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin

created at Feb. 9, 2017, 10:53 p.m.

Kotlin

15 +0

319 +4

22 +0

GitHub
zui by armory3d

Immediate Mode User Interface

created at July 19, 2015, 6:02 a.m.

Haxe

31 +0

314 +0

62 +0

GitHub
thing-editor by Megabyteceer

pixi.js based visual game editor

created at March 27, 2018, 10:38 a.m.

TypeScript

15 +0

313 +4

39 +0

GitHub
supernova by supernovaengine

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

created at July 29, 2016, 11:49 p.m.

C++

14 +0

309 +1

27 +0

GitHub
four by CodyJasonBennett

💎 Minimal three.js alternative.

created at Nov. 25, 2022, 1:49 p.m.

TypeScript

6 +0

309 +1

13 +0

GitHub
neo by lo-th

Ultimate timeline

created at June 25, 2015, 8:31 a.m.

JavaScript

10 +0

289 +0

17 +0

GitHub
MonoGame.Forms by BlizzCrafter

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

created at Nov. 9, 2017, 8:45 p.m.

C#

10 +0

288 +0

27 +0

GitHub
pico_headers by empyreanx

Single-header, cross-platform libraries for game development

created at Sept. 16, 2021, 9:48 p.m.

C

10 +0

288 +2

23 +0

GitHub
JoltPhysics.js by jrouwe

Port of JoltPhysics to JavaScript using emscripten

created at Sept. 2, 2022, 1:23 p.m.

C++

10 +1

287 +3

23 +0

GitHub
guify by colejd

A simple GUI for inspecting and changing JavaScript variables

created at Aug. 11, 2017, 6:30 a.m.

JavaScript

5 +0

287 +0

17 +0

GitHub