NAudio by naudio

Audio and MIDI library for .NET

created at Feb. 15, 2015, 3:08 p.m.

C#

206 +1

5,328 +17

1,088 +1

GitHub
jmonkeyengine by jMonkeyEngine

A complete 3-D game development suite written in Java.

created at March 20, 2014, 10:29 p.m.

Java

201 +0

3,722 +7

1,112 +3

GitHub
libigl by libigl

Simple MPL-2.0-licensed C++ geometry processing library.

created at Feb. 21, 2014, 12:10 p.m.

C++

162 +0

4,433 +5

1,116 +0

GitHub
disco-diffusion by alembics

None

created at Feb. 24, 2022, 11:52 p.m.

Jupyter Notebook

115 +0

7,451 -1

1,136 +0

GitHub
react-spring by react-spring

✌️ A spring physics based React animation library

created at March 7, 2018, 3:39 p.m.

TypeScript

195 +0

27,588 +37

1,172 +2

GitHub
pixel-dungeon by watabou

Traditional roguelike game with pixel-art graphics and simple interface

created at July 26, 2014, 5:34 p.m.

Java

261 +0

3,493 +6

1,183 +1

GitHub
alpine by alpinejs

A rugged, minimal framework for composing JavaScript behavior in your markup.

created at Nov. 28, 2019, 1:51 p.m.

HTML

218 +1

27,129 +49

1,186 +4

GitHub
Torque3D by GarageGames

MIT Licensed Open Source version of Torque 3D from GarageGames

created at Sept. 18, 2012, 8:33 p.m.

C++

207 +0

3,348 +0

1,200 -1

GitHub
paper.js by paperjs

The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey

created at Feb. 7, 2011, 6:21 p.m.

JavaScript

402 +1

14,276 +6

1,210 +0

GitHub
crawl by crawl

Dungeon Crawl: Stone Soup official repository

created at Aug. 17, 2014, 10:39 a.m.

C++

96 +0

2,231 +2

1,228 +0

GitHub
engine by playcanvas

JavaScript game engine built on WebGL, WebGPU, WebXR and glTF

created at May 12, 2014, 11:24 a.m.

JavaScript

314 +0

9,234 +12

1,316 -2

GitHub
nerf by bmild

Code release for NeRF (Neural Radiance Fields)

created at March 19, 2020, 1:24 a.m.

Jupyter Notebook

143 +0

9,476 +18

1,325 +2

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

401 +0

17,217 +52

1,338 +7

GitHub
yoga by facebook

Yoga is an embeddable layout engine targeting web standards.

created at April 7, 2014, 1:37 a.m.

C++

396 +2

16,998 +18

1,399 +0

GitHub
tween.js by tweenjs

JavaScript/TypeScript animation engine

created at May 28, 2010, 2:24 p.m.

TypeScript

215 +0

9,685 +11

1,401 +0

GitHub
jsmpeg by phoboslab

MPEG1 Video Decoder in JavaScript

created at May 8, 2013, 10:37 a.m.

JavaScript

217 +0

6,287 +3

1,432 +0

GitHub
skia by google

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

created at Jan. 9, 2014, 5:09 p.m.

C++

292 +1

8,775 +33

1,448 -1

GitHub
box2d by erincatto

Box2D is a 2D physics engine for games

created at March 14, 2015, 4:52 p.m.

C++

259 +0

7,355 +12

1,457 +3

GitHub
egui by emilk

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

created at Jan. 13, 2019, 3:39 p.m.

Rust

129 -2

20,283 +113

1,465 +11

GitHub
react-three-fiber by react-spring

🇨🇭 A React renderer for Three.js

created at Feb. 25, 2019, 2:31 p.m.

TypeScript

205 +0

26,282 +50

1,494 +1

GitHub