delabella by msokalski

2D Delaunay triangulation (dela) - super stable (bella!)

created at July 18, 2018, 4:22 p.m.

C++

11 +1

213 +1

24 +0

GitHub
instead by instead-hub

INSTEAD - Simple Text Adventure Interpreter

created at Jan. 15, 2014, 3:35 p.m.

C

15 +0

215 +0

42 +0

GitHub
jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

218 +1

17 +0

GitHub
sonant-x by nicolas-van

Small JavaScript synthesizer library

created at Aug. 14, 2014, 9:34 a.m.

JavaScript

8 +0

222 +0

9 +0

GitHub
supernova by supernovaengine

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

created at July 29, 2016, 11:49 p.m.

C++

13 +0

230 +1

22 +0

GitHub
starling by openfl

Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe

created at Sept. 4, 2014, 2:30 p.m.

Haxe

35 +0

235 +1

67 +0

GitHub
EtherealLegends by Soverance

Ethereal Legends - An Indie Action RPG built with Unreal Engine 4 for Steam, PS4, and Xbox One.

created at Aug. 11, 2016, 11:34 p.m.

C++

28 +0

238 +0

50 +0

GitHub
ceramic by ceramic-engine

Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects

created at March 10, 2017, 2:08 p.m.

Haxe

18 +0

242 +2

20 +0

GitHub
meep by Usnul

Entity Component System game engine

created at Oct. 9, 2019, 6:09 a.m.

JavaScript

7 +0

242 +0

38 +0

GitHub
simplify by fogleman

3D mesh simplification in Go.

created at May 11, 2016, 2:27 a.m.

Go

12 +0

242 +0

31 +0

GitHub
market by react-spring

📦 Download CC0 assets ready to use in your next 3D Project

created at April 30, 2021, 6:58 p.m.

JavaScript

12 +0

250 +0

22 +0

GitHub
OIS by wgois

Official OIS repository. Object oriented Input System

created at Aug. 31, 2012, 8:49 a.m.

C++

31 +0

251 +0

86 +0

GitHub
thing-editor by Megabyteceer

pixi.js based visual game editor

created at March 27, 2018, 10:38 a.m.

TypeScript

14 +0

255 +0

35 +0

GitHub
dock-spawn by coderespawn

Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen similar to Visual Studio IDE

created at Aug. 12, 2012, 10:19 a.m.

JavaScript

27 +0

255 +1

76 +0

GitHub
spheres by caosdoar

Methods to create a sphere mesh

created at Nov. 10, 2015, 12:24 a.m.

C

5 +0

255 +0

13 +0

GitHub
kool by fabmax

An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin

created at Feb. 9, 2017, 10:53 p.m.

Kotlin

14 +0

259 +2

15 +0

GitHub
awesome-demoscene by psykon

A list of demoscene related tools, code and ressources.

created at July 15, 2021, 7:53 p.m.

Unknown languages

10 +0

262 +0

7 +0

GitHub
CrossShader by alaingalvan

⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.

created at Nov. 18, 2018, 3:02 p.m.

C++

6 +0

265 +0

10 +0

GitHub
pixi-essentials by ShukantPal

The best goodies for performant, enterprise-level applications built on PixiJS

created at March 4, 2020, 4:08 p.m.

TypeScript

2 +0

266 +0

34 +0

GitHub
pencil.js by pencil-js

✏️ Nice modular interactive 2D drawing library

created at Feb. 17, 2018, 1:43 p.m.

JavaScript

10 +0

267 +0

22 +0

GitHub